Zhenia Puzankov
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allworms.bsky.social
Zhenia Puzankov
@allworms.bsky.social
IN EXILE from St Petersburg. MA from CGL. Solo game maker and narrative designer. Curator and producer at Briefs. https://linktr.ee/all_worms
Pinned
My Narrative Design Lessons bundle is now live!
You can get at least a book worth of ND foundations, dialogue design, and experimental tools. All come with a free lesson.

Been doing this 16 years. So happy to share.
itch.io/s/172588/nar...
#narrativedesign #gamedev #indiedev #gamewriting
Narrative Design Lessons by All Worms
A bundle by All Worms, $50.00 for Dialogue Design Lectures, Narrative Crash Course, Strangened Narratives
itch.io
@thegig.bsky.social is going greaaaaaaaaaaaaaaat!
January 3, 2026 at 1:14 AM
You'd better get indiepocalypse!
Resolve to play more indie games in the new year and let Indiepocalypse #72 help you down that path!

-10 curated games for $15!
-Zine!
-Newly commissioned game by @cassowary.me

-Cover by @bhanupratap.bsky.social

pizzapranks.itch.io/indiepocalypse-72
January 3, 2026 at 1:08 AM
Reposted by Zhenia Puzankov
Fixing the bias zoom algorithm against @allworms.bsky.social
January 3, 2026 at 12:09 AM
Reposted by Zhenia Puzankov
It's time for our annual Cheesy Briefs takeover of @goldextra.bsky.social podcast! First episode with the creators of I Made a Game For You!

podcast.goldextra.com/index.php?e=...
"I made a game for you" - by Medienzentrale
Podcast episode of one of the gold extra Briefs 2025 (micro game publishing series) winners: The game I Made A Game For You was created by Felix Schindler (art, design, music) and Friedrich Hanisch (p
podcast.goldextra.com
January 2, 2026 at 12:15 PM
What dialogue systems are people using for #godot? I've been using ink for like 10 years and wanna explore more. Editing in text is best, but visual editing is fine too if it allow multiple nodes per node. I guess twine-like would be a compromise.
Don't care about localization atm. #indiedev
December 21, 2025 at 8:41 PM
Big milestone for me in #godot learning. Finally managed to set up my karaoke text to work.

It's wonky execution (moving bbcode like a caret) but it works!
Definitely more straightforward then Unity.

Off to figure out weird celshading now.
#indiedev
December 21, 2025 at 8:08 PM
Your gentle reminder that my courses are currently available as just written lessons which is the bulk of theory content.

To grab your attention an excerpt as a screenshot
#narrativedesgin #gamewriting #gamedev #indiedev
December 18, 2025 at 4:47 PM
Working on a thing regarding player interpretation in narrative design after a discussion in a ND chat.

What's your take? How much do you think ND should leave to interpretation? Does it become a mistake for ND to do that at some point?

#indiedev #gamedev #narrativedesign
December 9, 2025 at 12:45 PM
Heard a bunch of slander on the Cloud Dancer color. Not on the choice but on the color. It's a toilet paper or uncooked dumplings and so on.

It's literally the color of the sky above my hometown. You'd better watch all of my skyboxes becoming this.
December 9, 2025 at 9:00 AM
Watching a video on forced perspective with moving camera and thinking about recreating it in #Godot.

Part of the sentence above is very stupid.
December 8, 2025 at 12:17 PM
Oh and the convo was about how to make different default settings for Animation Tree transitions in GODOT. Cause all advanced expression I wills set to auto and all xfade timers will be 0.3s.

So if you can point me to the documentation part or something, please do.
Was quite surprised in convo with friend that my default number thing was not as common as I thought. Sooo

Basically whenever I need fast animation, the duration is always 0.3s and then tweaked in RARE chances when it doesn't work.

Can't remember the source. But it's so ingrained in my head.
December 7, 2025 at 4:30 PM
Was quite surprised in convo with friend that my default number thing was not as common as I thought. Sooo

Basically whenever I need fast animation, the duration is always 0.3s and then tweaked in RARE chances when it doesn't work.

Can't remember the source. But it's so ingrained in my head.
December 7, 2025 at 4:24 PM
As someone who both organized and witnessed some of Damien's teaching. I have made the recommendation in good faith with high praise in mind.

Sure there is a curse involved, but the material is so well thought and improvised matter is at times even better.

Get Damien to talk to your students!
Someone mentioned looking for advice for game design students so I said in the chat (I'd rather talk in chat when there's active speakers than interrupt) that I could give advice on failing or cursed design and a few people were like "yep, ignore the rest, get the info from Damien" lol
December 6, 2025 at 4:00 PM
My Narrative Design Lessons bundle is now live!
You can get at least a book worth of ND foundations, dialogue design, and experimental tools. All come with a free lesson.

Been doing this 16 years. So happy to share.
itch.io/s/172588/nar...
#narrativedesign #gamedev #indiedev #gamewriting
Narrative Design Lessons by All Worms
A bundle by All Worms, $50.00 for Dialogue Design Lectures, Narrative Crash Course, Strangened Narratives
itch.io
December 6, 2025 at 4:59 AM
Happy to join the line-up!
We're excited to welcome @allworms.bsky.social' entire game catalog of AHANAR, Baby Labor, and Duck Date to the Ludare platform! Sign up at ludaregames.com and you too can support developers like All Worms!
Ludare
Support your favorite indie developers!
ludaregames.com
December 3, 2025 at 3:52 PM
Less than a day left!

It's not like it's going anywhere but it won't be at halfprice!

#indiedev #narrative #gamedev
A bit late into Black Friday but hey I got three courses worth of Narrative Design lessons up on sale for half price.

That's right I've published lessons from Narrative Crash Course and Strangened Narratives course online. Plus Dialogue Design!

itch.io/s/171366/nar...
#narrativedesign #indiedev
December 3, 2025 at 11:37 AM
Only a day and a half to go!

These lessons won't be at half price for long!
#indiedev #gamedev #narrative
A bit late into Black Friday but hey I got three courses worth of Narrative Design lessons up on sale for half price.

That's right I've published lessons from Narrative Crash Course and Strangened Narratives course online. Plus Dialogue Design!

itch.io/s/171366/nar...
#narrativedesign #indiedev
December 2, 2025 at 1:41 PM
Reposted by Zhenia Puzankov
Zhenia makes really cool projects that arn't afraid to brush up against topics many find difficult to articulate. If you're interested in narrative design his work is worth investigating!
A bit late into Black Friday but hey I got three courses worth of Narrative Design lessons up on sale for half price.

That's right I've published lessons from Narrative Crash Course and Strangened Narratives course online. Plus Dialogue Design!

itch.io/s/171366/nar...
#narrativedesign #indiedev
December 1, 2025 at 12:07 PM
Reposted by Zhenia Puzankov
I have worked with @allworms.bsky.social and can confirm that they are very good at teaching
A bit late into Black Friday but hey I got three courses worth of Narrative Design lessons up on sale for half price.

That's right I've published lessons from Narrative Crash Course and Strangened Narratives course online. Plus Dialogue Design!

itch.io/s/171366/nar...
#narrativedesign #indiedev
November 30, 2025 at 3:35 PM
Reposted by Zhenia Puzankov
If this looks like something you'd be interested in, I can highly recommend!
A bit late into Black Friday but hey I got three courses worth of Narrative Design lessons up on sale for half price.

That's right I've published lessons from Narrative Crash Course and Strangened Narratives course online. Plus Dialogue Design!

itch.io/s/171366/nar...
#narrativedesign #indiedev
November 30, 2025 at 5:31 AM
A bit late into Black Friday but hey I got three courses worth of Narrative Design lessons up on sale for half price.

That's right I've published lessons from Narrative Crash Course and Strangened Narratives course online. Plus Dialogue Design!

itch.io/s/171366/nar...
#narrativedesign #indiedev
November 30, 2025 at 5:17 AM
Reposted by Zhenia Puzankov
All of my games are on sale for a week but additionally itchio's not taking their cut for the next 24 hours, so check out my games and other projects here as they're all half off!

cannibalinteractive.itch.io
November 28, 2025 at 8:23 AM
Reposted by Zhenia Puzankov
Even though it's freeware/pwyw so it's not technically on sale like my main paid projects are, you can learn some things about designing a turn-based RPG for 50% off of $0.00 I suppose lol
"A Simple Book About How To Design a Turn-based RPG" is a pay what you want, short 16k word book for anyone who wants to make those kinds of games but isn't sure about the whats or hows

cannibalinteractive.itch.io/a-simple-boo...
November 29, 2025 at 2:20 AM
something something coming tomorrow

Or on the weekend if I get food poisoning again
November 27, 2025 at 11:52 AM
Just getting these birds out of my system. #art #bad #birds
November 16, 2025 at 4:04 PM