For a while I had no idea what caused it, I just got the Eureka moment. Of course it had to happen in the final hours of the weekend...
For a while I had no idea what caused it, I just got the Eureka moment. Of course it had to happen in the final hours of the weekend...
I'm optimistic though. Valve knows what they're doing and the Steam Deck still rocks.
I'm optimistic though. Valve knows what they're doing and the Steam Deck still rocks.
But the original UT is still a great time too.
#UnrealTournament #FPS #Gaming #PCGaming #RetroGames
But the original UT is still a great time too.
But I can't help thinking that the original "bugged" behavior makes more sense than the "fixed" one.
Sometimes keeping bugs in is a good thing.
But I can't help thinking that the original "bugged" behavior makes more sense than the "fixed" one.
Sometimes keeping bugs in is a good thing.
To my surprise, this jump turned out to be, granted, harder to make but entirely possible.
My own remake taught me something about the original.
To my surprise, this jump turned out to be, granted, harder to make but entirely possible.
My own remake taught me something about the original.
I had an idea of a shop of sorts where after winning, losing or quitting either game, the player would get a certain number of coins... (1/11)
So my secret paths with new Coin boxes follow the same logic, no matter how bad it makes them look in 2🙃. Compare and contrast.
I had an idea of a shop of sorts where after winning, losing or quitting either game, the player would get a certain number of coins... (1/11)
They finally added the question "Is there any way to donate to Butano?" to their FAQ and the answer basically is... no.
Bummer, I'd like to send them a few bucks though 😅.
They finally added the question "Is there any way to donate to Butano?" to their FAQ and the answer basically is... no.
Bummer, I'd like to send them a few bucks though 😅.
I've played Palworld in early access and enjoyed it quite a lot. Now waiting for a stable release.
insider-gaming.com/nintendos-an...
I've played Palworld in early access and enjoyed it quite a lot. Now waiting for a stable release.
Counterpoint: wear and tear. DSes are 20+ years old. If I look to buy one today, I'll probably have to choose between scratched touchscreen and cracked hinges.
Counterpoint: wear and tear. DSes are 20+ years old. If I look to buy one today, I'll probably have to choose between scratched touchscreen and cracked hinges.
The old one works well with my project, but only because I use standard 2D sprites and backgrounds without any visual effects. The moment things get fancy, it starts stuttering, then crashes.
The old one works well with my project, but only because I use standard 2D sprites and backgrounds without any visual effects. The moment things get fancy, it starts stuttering, then crashes.
That's why I burst out laughing when I saw this.
I'm keeping this screenshot of the feisty Chespin from Legends Z-A, who knows, I might need it as a reaction image someday.
That's why I burst out laughing when I saw this.
I'm keeping this screenshot of the feisty Chespin from Legends Z-A, who knows, I might need it as a reaction image someday.
The movements have been adjusted and GHZ Act 1 plays quite nice. But I'll have to do all of it two more times.
Once for the underwater parts and once just for THIS ONE-OFF THING:
The movements have been adjusted and GHZ Act 1 plays quite nice. But I'll have to do all of it two more times.
Once for the underwater parts and once just for THIS ONE-OFF THING:
Not a GOTY by a long shot, but I thoroughly enjoyed it.
Not a GOTY by a long shot, but I thoroughly enjoyed it.
Take that, "Linux is too hard to use" crowd.
Take that, "Linux is too hard to use" crowd.
I'm in the postgame with a completed Pokédex already, so it shouldn't be long. Although I am dead set on finishing all the sidequests and finding all the collectibles.
I'm in the postgame with a completed Pokédex already, so it shouldn't be long. Although I am dead set on finishing all the sidequests and finding all the collectibles.
The game loads the map by chunks, as it should. A single Lumiose city model does exist, but is only used in a cutscene.
The game loads the map by chunks, as it should. A single Lumiose city model does exist, but is only used in a cutscene.
I'm not procrastinating before implementing the contents of Sonic 2, but I'm doing it now. It would bug me otherwise.
I'm not procrastinating before implementing the contents of Sonic 2, but I'm doing it now. It would bug me otherwise.
So my secret paths with new Coin boxes follow the same logic, no matter how bad it makes them look in 2🙃. Compare and contrast.
So my secret paths with new Coin boxes follow the same logic, no matter how bad it makes them look in 2🙃. Compare and contrast.
It's tedious, but it works.
It's tedious, but it works.
At least with the first game, it was simple, the difference between the two types of slopes was: either Sonic slipped on it or he didn't. Here I'll have to examine his speed on each and every slope...
At least with the first game, it was simple, the difference between the two types of slopes was: either Sonic slipped on it or he didn't. Here I'll have to examine his speed on each and every slope...
I own all of these games as cartridges (obviously except for the homebrew MS one). Last year I bought a RetroN5 and hacked it so I could dump ROMs and voilà, legal collection.
I own all of these games as cartridges (obviously except for the homebrew MS one). Last year I bought a RetroN5 and hacked it so I could dump ROMs and voilà, legal collection.
Good. Using the GG version was torture.
Good. Using the GG version was torture.
Who thought the option to display subcategories in the Kickoff launcher was so useless it could be ditched altogether?
Who thought the option to display subcategories in the Kickoff launcher was so useless it could be ditched altogether?