we need it.
in-engine navmeshing, custom minimaps, straight up being able to implement a fucking 3d automap from scratch without having to roll out your own mesh triangulation algorithm.
we need it.
in-engine navmeshing, custom minimaps, straight up being able to implement a fucking 3d automap from scratch without having to roll out your own mesh triangulation algorithm.
zscript model bone API w/ manipulation and whatnot was one of them, at the very least
zscript model bone API w/ manipulation and whatnot was one of them, at the very least
Only way it wouldn't is if they added custom code trough making a fork or something of GZDoom.
But that's unnecessary if you have already ZScript, Decorate and ACS
Only way it wouldn't is if they added custom code trough making a fork or something of GZDoom.
But that's unnecessary if you have already ZScript, Decorate and ACS
(Pre-alpha, everything is subject to change etc. etc.)
(Pre-alpha, everything is subject to change etc. etc.)
We're going to rewrite *all of that* in the near future to be easier to maintain and make changes to!
We're going to rewrite *all of that* in the near future to be easier to maintain and make changes to!
This is due to a new feature for debugging ZScript using a DAP server. Normally this would be locked behind a cvar, but the check is done incorrectly, so JIT is disabled unconditionally.
bruh
This is due to a new feature for debugging ZScript using a DAP server. Normally this would be locked behind a cvar, but the check is done incorrectly, so JIT is disabled unconditionally.
bruh
why?
1: it has a TON of special features for coding in diff. languages like zscript.
2: i have spent the past hour and a half trying to install it.
Anywho that lead me to understand....
why?
1: it has a TON of special features for coding in diff. languages like zscript.
2: i have spent the past hour and a half trying to install it.
Anywho that lead me to understand....
gist.github.com/OrdinaryMagi...
PS: This doesn't work in software rendering.
gist.github.com/OrdinaryMagi...
PS: This doesn't work in software rendering.
There’s nothing exactly like GZDoom.
#ZDWars2 wouldn’t be possible without ZScript, so I’m endlessly thankful for all the many devs who contribute to the best game engine out there. Keep it up!
There’s nothing exactly like GZDoom.
#ZDWars2 wouldn’t be possible without ZScript, so I’m endlessly thankful for all the many devs who contribute to the best game engine out there. Keep it up!
No. There are plenty of others in the community who I will admit without hesitation are better than me.
I’ve been a hobbyist programmer since I was 14. Once the system clicked for me, I was able to take off like a rocket.
But no one else will make what I can make 😈
No. There are plenty of others in the community who I will admit without hesitation are better than me.
I’ve been a hobbyist programmer since I was 14. Once the system clicked for me, I was able to take off like a rocket.
But no one else will make what I can make 😈
So, What IS ZDoom Wars 2?🧵1/8