#sequencediagram
Anyone want to postulate why Mermaid arrows aren't rendering in Microsoft Loop's function specifically for Mermaid?

sequenceDiagram
participant A as Desk
participant B as Kitchen

A->>B: Solid arrow from desk to kitchen
B-->A: Dashed arrow back from kitchen to desk
December 1, 2025 at 10:25 AM
I'm pretty sure we're already at this point.
December 15, 2024 at 10:48 AM
SequenceDiagram or Flowchart ?

What’s your favorite ?
February 13, 2024 at 1:23 AM
let’s not talk about why state diagrams are better for what I’m doing (making sequence diagrams and user journeys) when there are also chart types of sequenceDiagram and userJourney
February 28, 2024 at 1:42 AM
チャッピーにモバイルアプリの場合の OAuth 認証・認可のシーケンス図を作ってもらった。PAR、PKCE、DPoPの組み合わせ方を把握したいので。だいたいあってるかな。
September 18, 2024 at 10:12 AM
今日はmermaidのsequenceDiagramを書くのがGitHub Copilotくんは上手いことを発見した
September 12, 2024 at 9:38 AM
With the visual part done, the rest of the time was spent on a sequence diagram to figure out the flow of information and which objects would be needed to handle the various bits of behavior. While it took quite some time and thought, that's what the design process is about...
January 22, 2025 at 3:00 PM
Using @pglite.dev as a cache for Automerge and everything works surprisingly well; all in the browser. Eventually hope to use it for things like client-side full-text search over Automerge docs.
December 16, 2024 at 1:43 PM
I asked @anthropic.com's Claude whether my ramblings about different timelines in multiplayer games makes sense, and it drew me a useful diagram. Fancy.
January 16, 2025 at 11:04 AM
but tbh with this #uml #mermaid diagram you have some limits.
I'm not sure if that is the best way to show such complex events.

I'm happy if someone has a better way of showing such things.

feel free to tell me how this could be done with #mermaid

#uml #sequencediagram #problems #ui #ux
October 24, 2025 at 10:07 PM
sequenceDiagram

User->>API: Submit post (signed)

API->>PolicyValidator: Verify ZK + VDF (nova::verify)

PolicyValidator->>DAG Engine: Create block (with VDF timestamp)

DAG Engine->>SMT: Update temporal state tree
August 2, 2025 at 2:32 AM