Date: 04/22/25
Update:
Improved touch controls.
Added joystick.
Implemented new buttons.
#Godot #GodotMobile #IndieDev #Devlog #IndieGameDev
Date: 04/22/25
Update:
Improved touch controls.
Added joystick.
Implemented new buttons.
#Godot #GodotMobile #IndieDev #Devlog #IndieGameDev
Date: 05/07/25
Update:
Still having issues grabbing objects.
#Godot #GodotMobile #IndieGameDev #Devlog
Date: 05/07/25
Update:
Still having issues grabbing objects.
#Godot #GodotMobile #IndieGameDev #Devlog
Date: 04/27/25
Update:
Created a grabbable object with its own state.
#GodotMobile #Godot #Devlog #IndieGameDev #devgame
Date: 04/27/25
Update:
Created a grabbable object with its own state.
#GodotMobile #Godot #Devlog #IndieGameDev #devgame
Date: 04/20/25
Update:
Jump functions implemented.
Added coyote time function.
Debugged and fixed errors.
Created a testing scene for mechanics.
#Spiddy #GameDev #Devlog #Godot #GodotMobile #IndiGameDev
Date: 04/20/25
Update:
Jump functions implemented.
Added coyote time function.
Debugged and fixed errors.
Created a testing scene for mechanics.
#Spiddy #GameDev #Devlog #Godot #GodotMobile #IndiGameDev
Date: 04/29/25
Update:
Tested the carryable object.
Complete failure.
#Godot #GodotMobile #devlog #IndieGameDev
Date: 04/29/25
Update:
Tested the carryable object.
Complete failure.
#Godot #GodotMobile #devlog #IndieGameDev
#godot
#godotengine
#madewithgodot
#godot2d
#godot3d
#godotxr
#godotmobile
#godotapp
#gdscript
#godot
#godotengine
#madewithgodot
#godot2d
#godot3d
#godotxr
#godotmobile
#godotapp
#gdscript
Date: 04/25/25
Update:
Added spikes to the scene.
Tested active and inactive states.
#Godot #GodotMobile #IndieGameDev #Devlog #IndieGame
Date: 04/25/25
Update:
Added spikes to the scene.
Tested active and inactive states.
#Godot #GodotMobile #IndieGameDev #Devlog #IndieGame
Date: 04/26/25
Update:
Added the function to activate and deactivate when Spiddy jumps.
Successful spike test.
#Godot #GodotMobile #IndieGameDev #Devlog
Date: 04/26/25
Update:
Added the function to activate and deactivate when Spiddy jumps.
Successful spike test.
#Godot #GodotMobile #IndieGameDev #Devlog
Date: 04/28/25
Update:
Created the grabbable object.
#Godot #GodotMobile #IndieGameDev
#Devlog
Date: 04/28/25
Update:
Created the grabbable object.
#Godot #GodotMobile #IndieGameDev
#Devlog
Date: 05/05/25
Update:
Been a little absent because of this.
Babosque tileset.
#Godot #GodotMobile #Pixelart #devlog #IndieGameDev
Date: 05/05/25
Update:
Been a little absent because of this.
Babosque tileset.
#Godot #GodotMobile #Pixelart #devlog #IndieGameDev
Date: 04/23/25
Update:
Proper implementation of the joystick.
#Godot #GodotMobile #IndieGameDev #Devlog #IndieGame
Date: 04/23/25
Update:
Proper implementation of the joystick.
#Godot #GodotMobile #IndieGameDev #Devlog #IndieGame