Plan to turn car park into a 3,200-square-metre garden was announced two years ago
Il-parkeġġ ta' Bormla fejn il-gvern qed jippjana li jibni ġnien pubbliku. Ritratt: Jonathan… #Bormla #ġnien #ProjectGreen #Ambjent #Parkeġġ
Plan to turn car park into a 3,200-square-metre garden was announced two years ago
Il-parkeġġ ta' Bormla fejn il-gvern qed jippjana li jibni ġnien pubbliku. Ritratt: Jonathan… #Bormla #ġnien #ProjectGreen #Ambjent #Parkeġġ
#Luigi
#supermario
#Fangame
#Gamedev
#ProjectGreen
#Luigi
#supermario
#Fangame
#Gamedev
#ProjectGreen
#Luigi
#supermario
#Fangame
#Gamedev
#ProjectGreen
#Luigi
#supermario
#Fangame
#Gamedev
#ProjectGreen
As a result I smashed my 700 worm goal and came in at over 1000!
#ProjectGreen
As a result I smashed my 700 worm goal and came in at over 1000!
#ProjectGreen
Am now gonna eat cake and watch Spirited
#WritingCommunity #Writing
Am now gonna eat cake and watch Spirited
#WritingCommunity #Writing
I am pretty perleased with it, I can tell you!
The book may not be ready for years, but now I have something to look at to jee me up when ‘I don’t feel like #writing today’
#WritingCommunity
I am pretty perleased with it, I can tell you!
The book may not be ready for years, but now I have something to look at to jee me up when ‘I don’t feel like #writing today’
#WritingCommunity
#supermario
#Fangame
#Gamedev
#ProjectGreen
#supermario
#Fangame
#Gamedev
#ProjectGreen
Working on the black beach, we figured even with UE4s lighting system we needed to push more depth in our scene. Vertex colors are a huge underutilized part of many meshes that can really push depth in a scene. Previews are unlit.
Working on the black beach, we figured even with UE4s lighting system we needed to push more depth in our scene. Vertex colors are a huge underutilized part of many meshes that can really push depth in a scene. Previews are unlit.