A fangame about globetrotting adventure with your favorite green guy! Featuring twists, turns, and all sorts of original ideas. Send us a message if you'd like to become part of the team!
#SuperMario #fangame #nintendo
#SuperMario #fangame #nintendo
#SuperMario #fangame #nintendo #Luigi
#SuperMario #fangame #nintendo #Luigi
@projectgreenfg.bsky.social .
#Luigi #SuperMario #Mario #Nakaue #FanGame
@projectgreenfg.bsky.social .
#Luigi #SuperMario #Mario #Nakaue #FanGame
#SuperMario #fangame #nintendo #Luigi #MarioOdyssey
#SuperMario #fangame #nintendo #Luigi #MarioOdyssey
#SuperMario
#fangame
#nintendo
#Luigi
#SuperMario
#fangame
#nintendo
#Luigi
#supermario
#Fangame
#Gamedev
#supermario
#Fangame
#Gamedev
youtu.be/z6IIdVELGIs
#supermario
#Fangame
#Gamedev
youtu.be/z6IIdVELGIs
#supermario
#Fangame
#Gamedev
#Luigi
#supermario
#Fangame
#Gamedev
#ProjectGreen
#Luigi
#supermario
#Fangame
#Gamedev
#ProjectGreen
#Luigi
#supermario
#Fangame
#Gamedev
#ProjectGreen
#Luigi
#supermario
#Fangame
#Gamedev
#ProjectGreen
#supermario
#Fangame
#Gamedev
#ProjectGreen
#supermario
#Fangame
#Gamedev
#ProjectGreen
#supermario
#Fangame
#Gamedev
#ProjectGreen
#supermario
#Fangame
#Gamedev
#ProjectGreen
discord.gg/aF9Hm2MDcR
discord.gg/aF9Hm2MDcR
Working on the black beach, we figured even with UE4s lighting system we needed to push more depth in our scene. Vertex colors are a huge underutilized part of many meshes that can really push depth in a scene. Previews are unlit.
Working on the black beach, we figured even with UE4s lighting system we needed to push more depth in our scene. Vertex colors are a huge underutilized part of many meshes that can really push depth in a scene. Previews are unlit.