ZombieBear.bsky.social
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zombiebear.bsky.social
ZombieBear.bsky.social
@zombiebear.bsky.social
Technical Artist currently looking for new opportunities. Cat dad, D&D nerd, storyteller, writer, and foodie. He/Him
artstation - https://www.artstation.com/zombiebear
wordpress - https://zombiebear3.wordpress.com/
linkedin - www.linkedin.com/in/adavis2020
Been working on WPO lately and made this cool mouse effect. It's not smooth yet, but it pulls the mesh when your cursor is over it. #unreal #ue #materials #techart #gamedev
December 12, 2025 at 12:02 AM
I made a new portrait for our cheeto in chief, hope he likes it.

#FDT
October 20, 2025 at 7:22 PM
Made a slight change to some of the highlighting and I feel it made a huge difference in this one. Great lesson to learn! #pixelart #art
September 6, 2025 at 5:24 PM
September 5, 2025 at 6:06 PM
my next test was doing a simple variation study on a few potion icons. In this case, 5 different potions from the same base. I wanted to see how easy it is to create a sprite sheet that I could reference for multiple icons at once. #pixelart #techart #gamedev #art
September 1, 2025 at 4:00 PM
I created a rendition of a supernatural creature from my favorite book series: The Bodach from the Odd Thomas series. It's extremely hard to make it look like more than a blob to be honest, they are inky black creatures that have no form, mass, or face. They look vaguely humanoid. #art #pixelart
August 29, 2025 at 6:01 PM
I was goofing around today and made a new lil' minion. Meet the M'lorb.

#pixelart #art #gamedev #indie #2d
August 27, 2025 at 5:26 PM
@pixeldailies.bsky.social I suppose this is technically more of a knife than a dagger but it's what I got!

#pixel_dailies #art #gamedev #pixelart
August 24, 2025 at 3:09 PM
Teddy from Bob's Burgers watching the news and eating chips.

#pixel_dailies #pixelart #art #gamedev #techart
August 22, 2025 at 9:56 PM
First time trying one of these dailies, I'm happy with it though it's quite simple!

#pixel_dailies #pixelart #art
August 21, 2025 at 11:17 PM
lil frog man for the day. I'm doing some practice with 16x16 pieces so I can get a better grasp on how to utilize individual pixels to more impactful effect.

#pixelart #art #techart #gamedev #aseprite #character #frog
August 21, 2025 at 10:23 PM
Pixel art is silly. I had a lot of fun with this as I had no idea what it was gonna be until it was done. I just started doodling.

#pixelart
August 18, 2025 at 9:12 PM
I am stoked with the initial progress I'm making with Pixel Art. I decided to try reference work today with a stock image I found on the internet, and I'm excited by the results! Here's the side by side. I still have a long way to go but this was a refreshing attempt.

#pixelart #techart #gamedev
August 14, 2025 at 12:21 AM
I'm seriously considering getting Aseprite. I ran the trial version today and I have to say it's simplicity and ease of use is fantastic. I made this in about 10 minutes just noodling about. Super clean and easy to get new frames on.

#aseprite #pixelart #gamedev #animation #2d #techart
August 12, 2025 at 8:47 PM
alrighty, I finally finished up my first attempt at a sprite animation. It's ugly, it's probably wrong and inefficient, but now I can get back to the C# goodness. I'll try this again at a later time but this will work for this project right now.

#gamedev #pixelart #techart #unity #goodenough
August 7, 2025 at 8:33 PM
These are going to be the main environment tiles for the C# tutorial I am working through. I may have to make a few more pieces (angles, inside corners, etc.), but this is the style I'm aiming for. Now on to making the character and an enemy before getting back to the scripting. Critique is welcome!
August 5, 2025 at 4:10 AM
My platformer tutorial tasked me with getting pixel art for the game. So, I decided to try my hand at it. I've never done it before, but I'd say this test piece came out quite well! I've named them Chuck.

#PixelArt #gamedev #indie #learning #techart #art
July 31, 2025 at 5:47 PM
doing my c# tutorials and was tasked with getting a free font to import into the engine for this UI focused game (non-commercial use). Did I choose a font specifically because it had a silly name? Who knows, but now I have Mama Chubby font for my little quiz game and I couldn't be happier.

#gamedev
July 24, 2025 at 7:04 PM
A poem I wrote a while back, still feels pretty relevant today even if it's not the best work.

#poetry #creativewriting #writing
July 7, 2025 at 9:35 PM
I want to start a new tutorial, but clearly, I am trapped
June 19, 2025 at 5:21 PM
Finished up a Substance Designer tutorial and the results were absolutely amazing. It's a tutorial piece so I'm not sure I'll add it to my portfolio, but I'm extremely happy with how it turned out!

#Substance #gamedev #techart #art #games #gamedevelopment #procedural
June 19, 2025 at 12:18 AM
In celebration of the Oblivion release, I followed a time-honored tradition: seeing how far I can push the character creator. Please meet Alfred Von Winkleston, conjuration mage and all-around charmer. He also has a ponytail.

#Bethesda #gaming #oblivion #elderscrolls #charactercreation
April 22, 2025 at 11:10 PM
Here is the full map with all details. Next step is to create the page and weathering effects, so it looks more like a weathered old map, that's my end goal!

Please let me know your thoughts, I'd love to hear some feedback!

#maps #dnd #mapmaking #art #gamedev #fantasy
March 31, 2025 at 4:30 PM
What has become a near daily update! Map got the barrens textured and the trees detailed. Next step will be detailing the swamplands to differentiate them, and then it's just a few additional details: town of Paradis, the Iron Mount, and a specific temple. Can't wait! #maps #dnd #gamedev #mapmaking
March 26, 2025 at 9:10 PM
Latest map version, now with color blended lakes and mountains! This jungle island is really coming together! #art #gamedev #dnd #mapmaking #maps #fantasy #hashtagsareexhausting
March 26, 2025 at 2:50 AM