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zipfslaw.bsky.social
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@zipfslaw.bsky.social
🐒 A monkey modding Metal Gear Solid
📚 Developer and reverse engineer at Modders' Heaven
⚙️ Working on Zeta, IHHook, and SnakeBite Mod Manager
🔗 zipfslaw.carrd.co
🏷️ #mgs #mgsv
To demonstrate this, the MGSV mod "Naked 'Big Boss' Snake Voice Overhaul" by ToKillicide was ported to Zeta. It replaces Venom Snake's voice with lines by David Hayter. I'll be looking at other player voice mods in hopes to port them to Zeta. Big thanks to ToKillicide for letting me port their mod!
April 26, 2025 at 4:02 PM
Screenshots of the non-replacer items in the iDroid.
April 22, 2025 at 9:31 AM
Moved the PW tapes to the "Info" tab. I'm thinking I'll port more of them if I have time.

For those wondering why I added "Party All The Time", according to the "tpp_ending" language assets, it was meant to be in MGSV: TPP but didn't seem to make the cut.
April 15, 2025 at 10:49 AM
Right now, documentation on it is incomplete, but it will be updated. I'd like to add tutorials, example mods, and pages for functions specific to Zeta. What's somewhat stopped me before was my work on an auto-porter for full non-Zeta mod support.
March 25, 2025 at 2:57 AM
Fun fact, I implemented video thumbnails to better present @mgscon.com as I felt that the link for it should be just as lively as the site itself. This became a normal feature for mods as well. So, big thanks to @itsamandalemon.bsky.social for giving me permission to promote the con!
March 25, 2025 at 2:57 AM
I can see why you're confused by this.
January 4, 2025 at 8:25 PM
That, right there, is why you're the best, Boss!
January 4, 2025 at 12:40 PM
January 4, 2025 at 12:39 PM
🧱
January 2, 2025 at 10:38 PM
Look at Duke, he thinks he's part of the team.
December 30, 2024 at 11:59 AM
Or maybe you just know how to chill it right?
December 30, 2024 at 10:53 AM
Give me a moment, I need to process this.
December 26, 2024 at 6:30 PM
32 Realized Soldier Test | IHHook | MGSV: TPP
YouTube video by Zipf's Law
www.youtube.com
December 24, 2024 at 4:29 PM
While it's able to override all vanilla missions, the goal is to push it beyond known stable limits, which appears to be 16 to 24. This would benefit custom missions the most, as many of them push the game to its limit.
December 23, 2024 at 1:20 PM
December 23, 2024 at 2:08 AM
There are still mods that have yet to be tagged, but it currently includes all releases I manage. It might take a day or so for the rest to show. Hopefully, this will help with the upcoming releases:
www.nexusmods.com/metalgearsol...
November 19, 2024 at 2:51 PM