Week 4: Building upon week 3, recreated some mechanics from FFXIV interacting with the latency simulated character.
You might recognise Crystallize Time and also a tether mechanic thrown in.
Also wrote my first shader (the AoE effect).
Week 4: Building upon week 3, recreated some mechanics from FFXIV interacting with the latency simulated character.
You might recognise Crystallize Time and also a tether mechanic thrown in.
Also wrote my first shader (the AoE effect).