zgmrvn
zgmrvn.bsky.social
zgmrvn
@zgmrvn.bsky.social
Testing some thuster flame shader in #b3d
July 26, 2025 at 2:12 PM
I had to try it
June 7, 2025 at 12:11 PM
Baking data in a render texture and generating the mesh. Now I need to write the water shader. Not sure what it will look like, we'll see 😅. #gamedev #godot
March 5, 2025 at 5:28 PM
Started working on some procedural waterfall. Next step is to bake the information in a texture and generate the mesh. #gamedev #godot
March 1, 2025 at 9:04 PM