Zephyrix
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zephyrix24.bsky.social
Zephyrix
@zephyrix24.bsky.social
Indie game developer, creator of Ronny's Climb.
Play on Steam: https://store.steampowered.com/app/2827570/Ronnys_Climb
Excited to announce January 29th as the release date for Ronny's Climb, a platformer reminiscent of 90s console games featuring adorable animals. Please repost to help me get the word out! <3
store.steampowered.com/app/2827570/...
#TrailerTuesday #IndieGame
January 21, 2025 at 9:31 PM
Secret doors and magic gems. 👀
January 20, 2025 at 10:29 PM
#GodotEngine has autotiling which helps auto-place tile variants. Or you can be dumb and do it like me: Assume you won't need this feature as levels will be small and setting it up is just unnecessary overhead. Anyway, here's a timelapse of me decorating a level from Ronny's Climb very inefficiently
January 12, 2025 at 2:07 PM
In time for #ScreenshotSaturday, another batch of clips from Ronny's Climb (day 3/3) 🦌
January 11, 2025 at 6:29 PM
Even more gameplay clips from Ronny's Climb 🦌 (day 2/3)
#gamedev
January 10, 2025 at 4:19 PM
More gameplay clips from Ronny's Climb 🦌 (day 1/3) #indiedev
January 9, 2025 at 6:48 PM
Spent the past two days wrapping up the final regular stage of Ronny’s Climb—just a few achievements and NPC interactions left on the checklist for this one. Getting there. #crunch #indiedev 🦌
January 6, 2025 at 2:55 PM
Adding polish and fixing stuff as I work towards the release. Ronny can now finally dash while holding on to a ladder. #gamedev
January 5, 2025 at 12:23 PM