Zephyrix
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zephyrix24.bsky.social
Zephyrix
@zephyrix24.bsky.social
Indie game developer, creator of Ronny's Climb.
Play on Steam: https://store.steampowered.com/app/2827570/Ronnys_Climb
Heya, I'm working on... stuff lol
For announcements, or if you want to join playtesting, subscribe here: zephyrix-games.com
December 15, 2025 at 8:10 PM
@pyral.dinoleaf.com managed to run Ronny's Climb on some obscure handheld gaming device! Not sure what that thing is (ask him, he knows all about them), but I'm certain there was at least a bit of black magic involved.
September 18, 2025 at 6:35 PM
It's crazy how many other devs released their first game this year. You can check out some of them in #DebutFest 2025 (Ronny's Climb is part of it too!)
store.steampowered.com/developer/gm...
August 7, 2025 at 7:11 PM
Weeee, update time! "The Tower of Trials" has just released, a new bonus stage for Ronny's Climb for those who 100%ed the game! To celebrate, Ronny's Climb is 30% off! #platformer
store.steampowered.com/app/2827570/...
July 21, 2025 at 6:30 PM
I've spent the past few weeks hard at work on Ronny's Climb. News coming VERY soon! 👀
July 19, 2025 at 1:51 PM
I love snacking far too much. 😄 These are tonight's coding snacks.
July 16, 2025 at 6:22 PM
Happy to announce that you can now buy Ronny's Climb together with Unless by the wonderful @bellwoodstudios.bsky.social in a bundle on Steam, getting a 10% discount on both games! Unless is a beautiful #pixelart #platformer, definitely check it out! Link:
store.steampowered.com/bundle/55272...
June 16, 2025 at 8:38 PM
🦌 Ronny's Climb is 20% off during the #SteamSpringSale! 🦌
store.steampowered.com/app/2827570/...
March 14, 2025 at 8:23 PM
Just in time for #SteamSpringSale, I've released the first major update for Ronny's Climb called "Retro Ridgeclimb", which comes with a full new stage, new achievements and many other exciting changes! There's also a 20% discount during the sale!
store.steampowered.com/app/2827570/...
March 13, 2025 at 5:26 PM
Teaser: First major update for Ronny's Climb releases March 13th! It'll come with a new stage, achievements, customizable keybindings, native support for Linux + Steam Deck and a 20% discount, so that'll be a good time to grab a copy for yourself or a friend!
store.steampowered.com/app/2827570/...
March 8, 2025 at 12:13 PM
The Days of Ramadan Festival by @seagamethetic.bsky.social has just started. It features Ronny's Climb as well as many other games. Check it out here:
store.steampowered.com/curator/4502...
February 27, 2025 at 7:19 PM
Currently working on the first major update for Ronny's Climb which will not only add more content to the game but also come with fully customizable keybindings for keyboard and controller. #gamedev
February 25, 2025 at 8:32 PM
We had a release party for Ronny's Climb this weekend. 🦌🦌🦌 Check it out of you're into pixely platformers, there's still a 15% launch discount. 😄
store.steampowered.com/app/2827570/...
#indiegame #platformer
February 3, 2025 at 8:54 PM
Excited to announce January 29th as the release date for Ronny's Climb, a platformer reminiscent of 90s console games featuring adorable animals. Please repost to help me get the word out! <3
store.steampowered.com/app/2827570/...
#TrailerTuesday #IndieGame
January 21, 2025 at 9:31 PM
Secret doors and magic gems. 👀
January 20, 2025 at 10:29 PM
The kind of commit I can get behind. 🐺
January 14, 2025 at 10:46 PM
Putting together these images for the stage selection screen is so damn fun. ^-^
January 13, 2025 at 10:05 PM
#GodotEngine has autotiling which helps auto-place tile variants. Or you can be dumb and do it like me: Assume you won't need this feature as levels will be small and setting it up is just unnecessary overhead. Anyway, here's a timelapse of me decorating a level from Ronny's Climb very inefficiently
January 12, 2025 at 2:07 PM
In time for #ScreenshotSaturday, another batch of clips from Ronny's Climb (day 3/3) 🦌
January 11, 2025 at 6:29 PM
Even more gameplay clips from Ronny's Climb 🦌 (day 2/3)
#gamedev
January 10, 2025 at 4:19 PM
More gameplay clips from Ronny's Climb 🦌 (day 1/3) #indiedev
January 9, 2025 at 6:48 PM
(electric) Candlelight coding. #GodotEngine 😄
January 8, 2025 at 3:43 PM
Today: Drawing achievement icons. #pixelart
January 7, 2025 at 7:26 PM
Spent the past two days wrapping up the final regular stage of Ronny’s Climb—just a few achievements and NPC interactions left on the checklist for this one. Getting there. #crunch #indiedev 🦌
January 6, 2025 at 2:55 PM
Adding polish and fixing stuff as I work towards the release. Ronny can now finally dash while holding on to a ladder. #gamedev
January 5, 2025 at 12:23 PM