Zem Katarn
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zemkatarn.bsky.social
Zem Katarn
@zemkatarn.bsky.social
Unreal Engine Developer, Retro Gaymer. Very LGBTQIA2S+.
Reposted by Zem Katarn
We're literally just 98 subscribers away from being able to monetize on my live YT channel. For any fans of the world of Zophar's Domain / Realm, subbing (it's free) & re-posting this would help me a ton. Thanks, awesome retro community! youtube.com/@zopharlive
Zophar LIVE
Zophar's official live stream channel and the complete "Zopharchive" for all previous live broadcasts from 2022 - present. I am the Creator and Contributor (1996-2000) of the emulation archive "Zop...
youtube.com
September 4, 2025 at 4:43 PM
After two very hard months personally, I'm back to actively developing mechanics for my game. It turns out that it is going to be a bit like Might and Magic 6-8, so I'm adding transitions for areas. It's just the depth of blueprints I've never done before, so it's exciting as I need various options.
July 29, 2025 at 9:23 PM
Just an FYI as I start to ramp up production on my games and other projects. There will be no AI Art in my projects from any service like Dall-E or whatever.
January 28, 2025 at 11:21 PM
This year has been rough. And losing TikTok, Instagram and Facebook isn't going to be easy. But it's necessary.
January 19, 2025 at 3:18 AM
Today was a hard fkn day.
January 11, 2025 at 7:07 AM
#screenshotsaturday, but it's monday.

Working on a #talosprinciple inspired hub level for the #kitbash3d contest. Still needs much work, but finally getting #unrealengine to play nice with the shadows means I can focus on blocking out more level and less on tweaking settings eternally.

#gamedev
December 17, 2024 at 12:51 AM
Reposted by Zem Katarn
JUST ONE MORE BALATRO RUN

JUST ONE MORE BALATRO RUN

JUST ONE MORE BALATRO RUN

JUST ONE MORE BALATRO RUN

JUST ONE MORE BALATRO RUN

JUST ONE MORE BALATRO RUN

JUST ONE MORE BALATRO RUN

JUST ONE MORE BALATRO RUN

JUST ONE MORE BALATRO RUN

JUST ONE MORE BALATRO RUN

JUST ONE MORE BALATRO RUN
November 30, 2024 at 12:35 AM
Reposted by Zem Katarn
November 30, 2024 at 3:48 PM
If I wanted to build a #UE5 outdoor map on the style of, say, the Desert Colossus area from Zelda OOT, would I be okay to use a single mesh for the "walls", or should I use a bunch of smaller stones? I love the look of the rock wall but don't understand enough yet.

#gamedev
#unrealengine
#indiedev
November 30, 2024 at 5:38 PM
Okay, so it's #gamedev #screenshotsaturday! It's also time for me to post a little of my stuff. So here's my small projects. Currently learning Blueprints finally, and struggling with Splines.

#UnrealEngine
#UnrealEngine5.5
#IndieDev
November 30, 2024 at 3:50 PM
Apparently new accounts should list a bunch of things we like so the algorithm can find us the right things, so... here's some things I like:

- #Zelda
- #Mario
- #MightAndMagic
- #ElderScrolls
- #HorizonZeroDawn

I'm also on #OnlyFans and this account will be #NSFW, so bring on the #content.
November 30, 2024 at 3:11 PM
Thinking of playing through all the 3D Zelda games. I've only ever completed OOT, then skipped to BOTW. I've played some of Twilight Princess and Wind Waker, but never past maybe the first bosses. Any suggestions on where to start with Majora's Mask? Will be playing with 2S2H.
November 30, 2024 at 3:06 PM