Dian Maisara
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yanoryam.bsky.social
Dian Maisara
@yanoryam.bsky.social
Reposted by Dian Maisara
hello my talk is online now and you can watch it

www.youtube.com/watch?v=UxGx...

(it's pretty good IMHO)
Implicit Surfaces & Independent Research
YouTube video by Matt Keeter
www.youtube.com
March 12, 2025 at 6:53 PM
Reposted by Dian Maisara
Double post weekend! A hello world walkthrough for those of you looking to make GPUs/games/graphics hardware with FPGAs

fpga.maisonikkoku.com/2024/12/15/h...
HELLO WORLD – FPGA GPU and Retro Console Blog
fpga.maisonikkoku.com
December 15, 2024 at 9:29 AM
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I often get asked about my book recommendations for graphics programming and game development. I updated my old list and made it easier to find on my website. With Black Friday/Cyber Monday, many are on sale right now (at least in Canada/US)
www.jendrikillner.com/books/
November 30, 2024 at 4:32 AM
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I regret to inform everyone that Microsoft Flight Simulator 2024 is installing so I will be unavailable for the next few weeks
November 19, 2024 at 11:04 PM
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Great collection of resources for GPU architecture and optimisation gist.github.com/silvesthu/50...
GPU Optimization for GameDev
GPU Optimization for GameDev. GitHub Gist: instantly share code, notes, and snippets.
gist.github.com
November 16, 2024 at 3:04 PM
Reposted by Dian Maisara
The Game Boy Advance SP design is perfect, not just because it's very portable, but because its flip phone style means that if you're not doing well at Pokémon Fire Red or whatever, you can just angrily hang up on it.
November 15, 2024 at 12:58 PM
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God I was hilarious. What happened to me
November 16, 2024 at 3:27 AM
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picoCAD is coming to Steam in less than two weeks. Help an indie dev out and spare a wishlist! ❤️🙏
picocad.net
#gamedev #indiedev #lowpoly
November 15, 2024 at 2:46 PM
Reposted by Dian Maisara
Absolutely huge list of (mostly) graphics related resources, not all links are still active but you're bound to find something interesting in there tfpsly.free.fr/bookmarks.html
Technical links
tfpsly.free.fr
November 12, 2024 at 4:31 PM
Reposted by Dian Maisara
I haven't posted here yet, so let me share some of my recent work. Here is my "Crash Course in Deep Learning (for Computer Graphics)", available on GPUOpen: gpuopen.com/learn/deep_l...
Crash Course in Deep Learning (for Computer Graphics)
If you're a graphics dev looking to understand more about deep learning, this blog introduces the basic principles in a graphics dev context.
gpuopen.com
October 23, 2024 at 10:21 PM
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implemented half-edge (the geometry element) box selection in half-edge (my modeling tool)
November 11, 2024 at 10:10 PM
Reposted by Dian Maisara
Graphics Programming weekly - Issue 365 - November 10th, 2024 www.jendrikillner.com/post/graphic...
November 11, 2024 at 3:41 PM