Using the js langchain / langgraph to do chat + memory + stream + structured output to work is way harder than it should be.
Also their docs are the worst thing since AWS amplify.
Time to checkout ai-sdk by vercel, 🙏hope its not dogwater too
Using the js langchain / langgraph to do chat + memory + stream + structured output to work is way harder than it should be.
Also their docs are the worst thing since AWS amplify.
Time to checkout ai-sdk by vercel, 🙏hope its not dogwater too
I've decided to pivot to a completely different idea and my initial motivation has long since disappeared.
After my day job as a dev I find it hard to do more after work. How do you guys do it?
I've decided to pivot to a completely different idea and my initial motivation has long since disappeared.
After my day job as a dev I find it hard to do more after work. How do you guys do it?
How hard would it be to do top 1%? 🤔
How hard would it be to do top 1%? 🤔
I really liked doing this kind of UI as I can leverage my web dev frontend skills. However there are still drawbacks
I really liked doing this kind of UI as I can leverage my web dev frontend skills. However there are still drawbacks
I'd love to hear feedback, I'm planning on having this as part of the background in my 2d game
I'd love to hear feedback, I'm planning on having this as part of the background in my 2d game
Today I just finished a prototype main menu screen to load the core play scene and I can feel it coming together piece by piece.
It’s the small things that count 😄
Today I just finished a prototype main menu screen to load the core play scene and I can feel it coming together piece by piece.
It’s the small things that count 😄
I thought I’d enjoy it more with my familiarity with css but it feels undercooked.
Flexbox is great but in unity there doesn’t seem to be a gap property like css.
The image tint thing didn’t work for me either for icons I imported
I thought I’d enjoy it more with my familiarity with css but it feels undercooked.
Flexbox is great but in unity there doesn’t seem to be a gap property like css.
The image tint thing didn’t work for me either for icons I imported
Mix of devs, studios and orgs. Writers, narrative designers, and folks who have worked on narrative-focused games.
#gamedev #indiedev
go.bsky.app/8TjHuEN
Luckily I found out that Inkscape exists and I could export it as a higher quality png
Luckily I found out that Inkscape exists and I could export it as a higher quality png
Especially going back to OOP.
I miss importing functions like typescript without the need to attach them to a static class.
Also don’t get me started with testing mono-behaviours. Split the logic in those!
Especially going back to OOP.
I miss importing functions like typescript without the need to attach them to a static class.
Also don’t get me started with testing mono-behaviours. Split the logic in those!
- setup your profile
- find a few cool starter packs to follow
- check out settings (enforce ALT)
- choose your feeds
and then
- send a post saying hi
- write, like, repost, and reply abundantly. We'd like to hear from you
- respect others and enjoy the party
- setup your profile
- find a few cool starter packs to follow
- check out settings (enforce ALT)
- choose your feeds
and then
- send a post saying hi
- write, like, repost, and reply abundantly. We'd like to hear from you
- respect others and enjoy the party
Also give aerospace a shot if you’re on macOS, it’s similar to i3 tiling manager on Linux
Also give aerospace a shot if you’re on macOS, it’s similar to i3 tiling manager on Linux