Mike Sillitoe
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yakkomike.bsky.social
Mike Sillitoe
@yakkomike.bsky.social
Realtime 3D Artist for Games // Blueprint Spaghetti Chef
I help to create certified virtual training simulations for the Wind Industry by day.
Not so serious bullshit projects by night.
September 8, 2025 at 9:16 PM
Set speed to MAXIMUM 💨

This is how #trains work, right? 🤔

(Wishlist for more shenaniganz store.steampowered.com/app/3030650/...)

#gaming #gamedev #indiedev #Steam #Wholesome #cozy
August 13, 2025 at 1:14 PM
How do Santa's helpers make all that wonderful #Christmas food so quickly?

With the BigBake2000 of course!

Coming December this year

Wishlist today and try our demo!
store.steampowered.com/app/3030650/...

#gaming #gamedev #indiedev #Steam #Wholesome #cozy #baking #bread
August 12, 2025 at 1:05 PM
Full steam ahead with development! Haha yes
Expect more nonsense in the full game later this year! Or why not try our demo?

store.steampowered.com/app/3030650/...

Wishlist if trains are cool (they are)😎

#steamengine #train #wholesome #xmas #christmas #steam #indiedev #screenshotsaturday
August 9, 2025 at 9:24 PM
Back! Now things are stable again, time to jump into some cheeky game dev

The space nightmare FPS is on hold for a short while as I help @bering.bsky.social with her hidden object game in the run up to xmas

So... hang around!

store.steampowered.com/app/3030650/...

#gamedev #indiedev #dkgame
July 31, 2025 at 7:00 PM
Obligatory beepy boi sentry #indiedev
#gamedev #gameart #solodev #ue5 #dkgame
November 23, 2024 at 8:17 PM
November 16, 2024 at 11:03 PM
Set out to nail down ladders, ended up fixing a bajillion other player control related issues 💪 #indiedev #solodev #retrofps #ladders
November 9, 2024 at 4:41 PM
when you forloop the wrong feature

#gamedev #solodev #indiedev #ue5
October 28, 2024 at 2:33 PM
Please excuse the violence

#indiedev #gamedev #solodev #ue5
October 22, 2024 at 3:14 PM
October 20, 2024 at 8:26 PM
Here's a closer look at the spawn in/teleport effect.

Nowhere is safe!

Death screen may look familiar to some, also the voice - just placeholder for now ;)

#indiedev #gamedev #solodev #ue5
October 19, 2024 at 8:41 PM
After iterating how to best to implement weapons, I'm starting to hone in on something half-decent.

Expect a lot more adjustment, but for now it's nice to finally see this working somewhat correctly.

#gamedev #fps #shotgun
October 14, 2024 at 1:54 PM
We're in business
#gamedev
September 19, 2024 at 9:40 AM