These are 71 blocks, 16 sprites, and 7 forced pauses :)
These are 71 blocks, 16 sprites, and 7 forced pauses :)
I liked this room, yoshi flight is something I haven't really TASed before and the beginning and ending setup are cute mini-glitch puzzles. I just wish the spike underneath the door at the end was an actual spike instead of a reskinned muncher....
I liked this room, yoshi flight is something I haven't really TASed before and the beginning and ending setup are cute mini-glitch puzzles. I just wish the spike underneath the door at the end was an actual spike instead of a reskinned muncher....
I'm particularly happy with the flying pattern I used for the long 2-tile high tunnel near the bottom of the level - it is perfectly stable (i.e. could be repeated infinitely).
I'm particularly happy with the flying pattern I used for the long 2-tile high tunnel near the bottom of the level - it is perfectly stable (i.e. could be repeated infinitely).