Model your environment assets & props from multiple objects then combine
Only time watertight meshes may matter is if animating/deforming, certain simulation, 3d printing
#maya #3dmodeling #gameart #gamedev
Model your environment assets & props from multiple objects then combine
Only time watertight meshes may matter is if animating/deforming, certain simulation, 3d printing
#maya #3dmodeling #gameart #gamedev
All you need is light color and light intensity controls.
Set Shading Model to Unlit.
Also make sure to use a physical light along with the Emissive Material to avoid light/shadow flickering.
#unrealengine #gameart #gamedev
All you need is light color and light intensity controls.
Set Shading Model to Unlit.
Also make sure to use a physical light along with the Emissive Material to avoid light/shadow flickering.
#unrealengine #gameart #gamedev
Model, UV, texture, export/import few assets that snap together on grid & used together to create rooms, floors, buildings.
Re-use in ways to create larger environments.
#unrealengine #gameart #gamedev #ue5
Model, UV, texture, export/import few assets that snap together on grid & used together to create rooms, floors, buildings.
Re-use in ways to create larger environments.
#unrealengine #gameart #gamedev #ue5
Flat Planes vs. Solid Boxes: Choosing the Right Modular Geometry for Environment Design and for UE5.
www.worldofleveldesign.com/categories/g...
#unrealengine #gameart #gamedev #ue5
Flat Planes vs. Solid Boxes: Choosing the Right Modular Geometry for Environment Design and for UE5.
www.worldofleveldesign.com/categories/g...
#unrealengine #gameart #gamedev #ue5
Download and save on "Modular Environment Design Masterclass" tutorial course.
Course contains 37 in-depth videos & will guide you through entire pipeline from modeling to UVing to texturing to creating modular assets.
Link in comment.
#unrealengine #gameart #gamedev #ue5
Download and save on "Modular Environment Design Masterclass" tutorial course.
Course contains 37 in-depth videos & will guide you through entire pipeline from modeling to UVing to texturing to creating modular assets.
Link in comment.
#unrealengine #gameart #gamedev #ue5
Learning, testing, documenting EVERYTHING for what makes modularity work & how to achieve it.
I've put all this knowledge into this tutorial course
www.worldofleveldesign.com/store/modula...
#unrealengine #gameart #gamedev #ue5
Learning, testing, documenting EVERYTHING for what makes modularity work & how to achieve it.
I've put all this knowledge into this tutorial course
www.worldofleveldesign.com/store/modula...
#unrealengine #gameart #gamedev #ue5
Maya: Share One Single Texture Across Multiple, Separate Objects
Powerful technique to help minimize amount of textures & materials you use is to share single texture across multiple separate objects.
www.worldofleveldesign.com/categories/3...
#unrealengine #gameart #gamedev #ue5
Maya: Share One Single Texture Across Multiple, Separate Objects
Powerful technique to help minimize amount of textures & materials you use is to share single texture across multiple separate objects.
www.worldofleveldesign.com/categories/3...
#unrealengine #gameart #gamedev #ue5
▪️1:Principles of Modularity
▪️2:Modeling w/Maya
▪️3:UVing w/Maya
▪️4:Texturing w/Substance Painter & #UE5 Material Creation
▪️5:Collisions,Lighting,Final
Download:
www.worldofleveldesign.com/store/modula...
#unrealengine #gamedev
▪️1:Principles of Modularity
▪️2:Modeling w/Maya
▪️3:UVing w/Maya
▪️4:Texturing w/Substance Painter & #UE5 Material Creation
▪️5:Collisions,Lighting,Final
Download:
www.worldofleveldesign.com/store/modula...
#unrealengine #gamedev
#unrealengine #gamedev #ue5 #maya #3dmodeling
#unrealengine #gamedev #ue5 #maya #3dmodeling
Over 70+ modular pieces so far. Taking some time but it’s slowly coming along.
Most of modular pieces have been modeled, all UVed. Collisions & Materials are next.
#unrealengine #gamedev #ue5 #maya #3dmodeling
Over 70+ modular pieces so far. Taking some time but it’s slowly coming along.
Most of modular pieces have been modeled, all UVed. Collisions & Materials are next.
#unrealengine #gamedev #ue5 #maya #3dmodeling
▪️Save Time: Build large worlds w/fewer assets, reducing repetitive work & abandoned projects
▪️Improve Performance: Optimize environments w/reusable meshes
▪️Finally Create: Bring your ideas to life quicker
#unrealengine #gamedev #ue5 #maya #3dmodeling
▪️Save Time: Build large worlds w/fewer assets, reducing repetitive work & abandoned projects
▪️Improve Performance: Optimize environments w/reusable meshes
▪️Finally Create: Bring your ideas to life quicker
#unrealengine #gamedev #ue5 #maya #3dmodeling
Planning/Prepro
Model Assets
UV Map/Unwrap
Export/Import
Asset Collision
Texture
Create Materials
Construct Environment
Lighting & Polish
Many steps overlap & rearranged constantly to get to completion. And w/constant tests & iterations
#unrealengine #gamedev #ue5
Planning/Prepro
Model Assets
UV Map/Unwrap
Export/Import
Asset Collision
Texture
Create Materials
Construct Environment
Lighting & Polish
Many steps overlap & rearranged constantly to get to completion. And w/constant tests & iterations
#unrealengine #gamedev #ue5
Watch the full video tutorial: www.youtube.com/watch?v=zVVz...
#unrealengine #gamedev #ue5 #gamedev #maya #3dmodeling #substancepainter #3denvironmentdesign
Watch the full video tutorial: www.youtube.com/watch?v=zVVz...
#unrealengine #gamedev #ue5 #gamedev #maya #3dmodeling #substancepainter #3denvironmentdesign
Your only constraints are the theme of your assets, their quantity and how you combine them.
#unrealengine #gamedev #ue5 #gamedev
Your only constraints are the theme of your assets, their quantity and how you combine them.
#unrealengine #gamedev #ue5 #gamedev
In this post I will break down essentials of modular environment design, share my workflow & give the pipeline you can start using
www.worldofleveldesign.com/categories/g...
#unrealengine #gamedev #ue5 #gamedev
In this post I will break down essentials of modular environment design, share my workflow & give the pipeline you can start using
www.worldofleveldesign.com/categories/g...
#unrealengine #gamedev #ue5 #gamedev
It enables you to build large, detailed environments using small set of reusable assets.
These assets snap together seamlessly, allowing you to construct hallways, rooms, buildings or entire city blocks
#unrealengine #gamedev #ue5
It enables you to build large, detailed environments using small set of reusable assets.
These assets snap together seamlessly, allowing you to construct hallways, rooms, buildings or entire city blocks
#unrealengine #gamedev #ue5
Includes:
▪️Comprehensive Masterclass
▪️Full Modular Asset Pipeline
▪️Step-by-Step Workflow
▪️37 Videos
▪️12+Hrs
Download. Watch. Learn. Create. www.worldofleveldesign.com/store/modula...
#unrealengine #gameart #gamedev #ue5
Includes:
▪️Comprehensive Masterclass
▪️Full Modular Asset Pipeline
▪️Step-by-Step Workflow
▪️37 Videos
▪️12+Hrs
Download. Watch. Learn. Create. www.worldofleveldesign.com/store/modula...
#unrealengine #gameart #gamedev #ue5
Essential for modular environment assets or any assets for that matter that are going to be in scene together.
#gameart #gamedev #indiedev #maya
Here is how...
#unrealengine #gameart #gamedev #indiedev
Here is how...
#unrealengine #gameart #gamedev #indiedev
Complete Guide to Creating Modular Environment #GameArt Assets Start to Finish for #UE5, Using #Maya & #SubstancePainter
Modular Environment Design Masterclass: www.worldofleveldesign.com/store/modula...
Signup & I'll email you when it goes live!
Complete Guide to Creating Modular Environment #GameArt Assets Start to Finish for #UE5, Using #Maya & #SubstancePainter
Modular Environment Design Masterclass: www.worldofleveldesign.com/store/modula...
Signup & I'll email you when it goes live!
Roughness texture will offer more real-world shine/dull variation you often see in glass
▪️Image 1: default single value roughness
▪️Image 2-4: roughness textures
#unrealengine #gameart
Roughness texture will offer more real-world shine/dull variation you often see in glass
▪️Image 1: default single value roughness
▪️Image 2-4: roughness textures
#unrealengine #gameart
www.worldofleveldesign.com/categories/u...
#unrealengine #gameart #gamedev
www.worldofleveldesign.com/categories/u...
#unrealengine #gameart #gamedev
You need Normal Map as Parameter so Normal Map texture is exposed in Material Instance.
Then change out the Normal Map to anything you want.
Here is the setup...
#unrealengine #gameart #gamedev
You need Normal Map as Parameter so Normal Map texture is exposed in Material Instance.
Then change out the Normal Map to anything you want.
Here is the setup...
#unrealengine #gameart #gamedev