Reading material ready for the train journey.
I hope it won't be too intellectual.
Maybe @misterabk.bsky.social the Great will sign it for me? 🥰
Reading material ready for the train journey.
I hope it won't be too intellectual.
Maybe @misterabk.bsky.social the Great will sign it for me? 🥰
I had high expectations and a lot of enthusiasm for Kickstarter initially, but that fizzled out quickly. Physical rewards are always very expensive, and while I do not regret backing some projects, quite a few have been... disappointing. Fool me once...
I had high expectations and a lot of enthusiasm for Kickstarter initially, but that fizzled out quickly. Physical rewards are always very expensive, and while I do not regret backing some projects, quite a few have been... disappointing. Fool me once...
Petite vidéo (sans spoil ni contenu choquant j'espère en tout cas)
Petite vidéo (sans spoil ni contenu choquant j'espère en tout cas)
One could say I'm biased toward Sierra (guilty as charged...), but I do love my LucasArts, Cyan and Revolution Software games. It was great to meet Tim Schafer and to have him sign my copy of Grim Fandango. I also have an Italian version that was gifted by a friend. 🥰
One could say I'm biased toward Sierra (guilty as charged...), but I do love my LucasArts, Cyan and Revolution Software games. It was great to meet Tim Schafer and to have him sign my copy of Grim Fandango. I also have an Italian version that was gifted by a friend. 🥰
Check out my countdown to #AdvX25 posts, you might find some of them entertaining.
Check out my countdown to #AdvX25 posts, you might find some of them entertaining.
store.steampowered.com/sale/adventu...
Not all discounts are live and visible on the event yet, more will show up at the top of the hour.
store.steampowered.com/sale/adventu...
Not all discounts are live and visible on the event yet, more will show up at the top of the hour.
I've always been a PC gamer first and foremost, but these days, you often need to turn to consoles to get boxed editions of adventure games. It's a bit sad in a way, but also heartwarming to see the spirit of point-and-click games live on on modern consoles.
I've always been a PC gamer first and foremost, but these days, you often need to turn to consoles to get boxed editions of adventure games. It's a bit sad in a way, but also heartwarming to see the spirit of point-and-click games live on on modern consoles.
Ragnar Tørnquist may be controversial, but he is one of the most singular voices in the adventure game genre. I've been a fan since The Longest Journey, and even had my copy signed during Journeycon in Oslo. I'm so proud to have worked on Red Thread Games last three games.
Ragnar Tørnquist may be controversial, but he is one of the most singular voices in the adventure game genre. I've been a fan since The Longest Journey, and even had my copy signed during Journeycon in Oslo. I'm so proud to have worked on Red Thread Games last three games.
When I started working there, there was not a lot of love for Sierra's old catalog at Coktel, some older employees still resenting the recent merger. I soon became known as the "archivist", the person to go to when there was a question about legacy Sierra titles.
When I started working there, there was not a lot of love for Sierra's old catalog at Coktel, some older employees still resenting the recent merger. I soon became known as the "archivist", the person to go to when there was a question about legacy Sierra titles.
With the switch to drab DVD boxes, I lost a bit of interest in collecting boxed games, and some of the adventure games released in the 00s felt a big... generic (or maybe they just lacked a decent budget). But point & clicks were not dead yet!
With the switch to drab DVD boxes, I lost a bit of interest in collecting boxed games, and some of the adventure games released in the 00s felt a big... generic (or maybe they just lacked a decent budget). But point & clicks were not dead yet!
To those who fell along the way... E. Gore was a comedy-horror p&c pitched at Sierra in 95. The pitch document shows the Sierra/LucasArts rivalry was very real. The Devil's Men by Kevin Mentz was cancelled by Daedalic in 2018. All that's left of it is this superb artbook.
To those who fell along the way... E. Gore was a comedy-horror p&c pitched at Sierra in 95. The pitch document shows the Sierra/LucasArts rivalry was very real. The Devil's Men by Kevin Mentz was cancelled by Daedalic in 2018. All that's left of it is this superb artbook.
I sadly never had the chance to meet Jane Jensen, but I hold on to a few rare keepsakes, including GK mouse pads, a GK3 design bible, some concept drawings and official Sierra magazines (who remembers Interaction and its French equivalent Multimedia News?).
I sadly never had the chance to meet Jane Jensen, but I hold on to a few rare keepsakes, including GK mouse pads, a GK3 design bible, some concept drawings and official Sierra magazines (who remembers Interaction and its French equivalent Multimedia News?).
Early 1996, I was sent to Sierra's historic HQ to do some LQA. Most of the designers and artists had moved to Seatle, and only a few teams where still working in the Oakhurst office (Lighthouse, the cancelled Babylon 5 game). So many legendary games were created there...
Early 1996, I was sent to Sierra's historic HQ to do some LQA. Most of the designers and artists had moved to Seatle, and only a few teams where still working in the Oakhurst office (Lighthouse, the cancelled Babylon 5 game). So many legendary games were created there...
While Sierra games make up a large part of my collection, I got a bit obsessed with all types of adventure games in the 90s, from classic to obscure, from Myst-likes to FMV. Some were better than others, but all had their own charm and quirks. Here are a few examples.
While Sierra games make up a large part of my collection, I got a bit obsessed with all types of adventure games in the 90s, from classic to obscure, from Myst-likes to FMV. Some were better than others, but all had their own charm and quirks. Here are a few examples.
www.wordsofmagic.com/en/games
From their very first game published in France to (most likely) their very last, we localized all Pendulo Studios games into French, and took care of casting and recording French voice-overs. I couldn't be more proud to have work with these guys. What a ride it's been!
From their very first game published in France to (most likely) their very last, we localized all Pendulo Studios games into French, and took care of casting and recording French voice-overs. I couldn't be more proud to have work with these guys. What a ride it's been!
There were many great designers at Sierra, but my favorite is Jane Jensen. I was involved indirectly with GK2 and GK3 while working at Sierra, but localizing Gray Matter is one of the highlights of my carreer. I still have that card game decorating my desk to this day.
There were many great designers at Sierra, but my favorite is Jane Jensen. I was involved indirectly with GK2 and GK3 while working at Sierra, but localizing Gray Matter is one of the highlights of my carreer. I still have that card game decorating my desk to this day.
On the first day of my first job ever: I was sat in front of a computer at Coktel-Sierra's office with a game on which I had to do some QA. That game was the French version of Space Quest VI. Not a bad start... I still have some nice goodies.
On the first day of my first job ever: I was sat in front of a computer at Coktel-Sierra's office with a game on which I had to do some QA. That game was the French version of Space Quest VI. Not a bad start... I still have some nice goodies.
If anybody wants to hear me ramble about my fairly extensive adventure games collection, my days working at Sierra or how fun it is to translate adventure games, do not hesitate to get in touch! #AdvX25
If anybody wants to hear me ramble about my fairly extensive adventure games collection, my days working at Sierra or how fun it is to translate adventure games, do not hesitate to get in touch! #AdvX25
www.wordsofmagic.com/en/games
www.wordsofmagic.com/en/games
Play for free… if you’re not afraid of creepy dolls! 😱
➡️ store.steampowered.com/app/3851680/...
Play for free… if you’re not afraid of creepy dolls! 😱
➡️ store.steampowered.com/app/3851680/...
If you are interested in:
🔫Action Roguelikes
🎲Dice, luck, randomness!!
🤪90s and 00s wacky cartoons
Answer to this post to get a review key for Die or Die demo!
Le studio espagnol avait licencié la moitié de ses effectifs en mars 2024 après la sortie compliquée du Tintin Reporter : Les Cigares du Pharaon pour Microids.
📰 as.com/meristation/...