Wiffle Cube
wifflecube.bsky.social
Wiffle Cube
@wifflecube.bsky.social
I like cubic things
Reposted by Wiffle Cube
This sample is from Hyper Graph 3, A material library that works well with #unity and #unreal game engines.

ORM (occlusion roughness metallic rgb encoded) for Unreal
and alternative alpha encoded metallic layer for Unity game developers and level designers

Accelerate your creative process 🚀
December 10, 2024 at 6:51 AM
Reposted by Wiffle Cube
I like this one... might be the combination of vents, wires, and stamped metal inlays. This would be right at home detailing the surface of a #star #ship hull.
December 10, 2024 at 7:31 AM
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Sample from the Swizzle Fun HyperGraph 1 material library that has a large collection (400) seamless textures with several trim sheets and fictional ui / computer interface & computer console panels.
December 10, 2024 at 6:46 AM
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Update, gave this set a more descriptive title:
Stained Glass Windows PBR Modern Texture Library Trimsheets

⚡🔗 rh2.gumroad.com/l/glass 🔗⚡

#substance
#designer
#trimsheets
#texture
#material
#game
#library
#kitbash
#windows

It doesn't matter how good it is if no one knows it's there! 😄
December 9, 2024 at 11:09 PM
Reposted by Wiffle Cube
Here are some of the sample outputs:
#vector
#game
#textures
#materials
#pbr
December 4, 2024 at 7:19 PM
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I recently made this set of 18 trimsheets
If you need #stained #glass #windows
for your video game or some other computer graphics project.

It's really good, check it out at rh2.gumroad.com/l/glass
December 3, 2024 at 12:11 AM
Reposted by Wiffle Cube
This is the last marble and ceramic texture library you will ever need.

That's my goal!

#textures #materials #game #ar #vr #pbr
December 3, 2024 at 12:28 AM
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Heavy condensation! Super fun!
December 3, 2024 at 1:35 AM
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Some technical animation work
In this rig I subdivide a bone several times
and calculate the axis angle rotation needed
Then I divide and distribute the roll to each of the bones
December 3, 2024 at 2:27 AM
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I love animated ui elements
that mix my love of marching ants
(stroke offset) with technical ideas.
#gamedev
#animation
#motiondesign
December 3, 2024 at 2:28 AM
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My goal as a technical artist is to make games easier to make
-automatic tools
-generation of geometry from cross sections and mathematical rules
December 3, 2024 at 2:25 AM
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This is another animated ui element I made in 2020!
I call it the "electronic heart"
#ui #ux #animation
December 3, 2024 at 2:30 AM
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Many years ago I had a cnc plotter and It was really fun generating gcode and writing the script that generated this dragon curve

#plotter #procgen #fractal
December 3, 2024 at 2:31 AM
Reposted by Wiffle Cube
Really old unity level design from 10 years ago
December 3, 2024 at 2:35 AM
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We specialize in simulations - architecture - product visualization - Do you need anything made?
December 3, 2024 at 4:15 AM
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Three.js concept we did
building a little ship that moves to to the 3d cursor.

#threejs #web #spaceship #rts
December 3, 2024 at 4:22 AM
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