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weakty.bsky.social
weakty
@weakty.bsky.social
Oh hi

weakty.com
I have hit peak bike, it's only downhill from here.
May 14, 2025 at 2:07 AM
My bike-alter-ego put up a new video. Check it out!
New video up! In this one, I ended doing an impromptu interview of a cyclist on a rad Omnium. Thanks, Alex!

www.youtube.com/watch?v=F6Js...

Spring is here, go go go!
Buds on the trees, bikes on the streets!
YouTube video by My Other Bike is a Bike
www.youtube.com
May 3, 2025 at 3:50 PM
Reposted by weakty
Bloor & Spadina, 8:45 am. Toronto, we're approaching BIKE CONGESTION!

This is one of the bike lanes the Ford government wants to remove. There are more people on bikes than people driving.
April 24, 2025 at 1:09 PM
Seen while running
April 19, 2025 at 2:19 PM
BIKES! I did an interview with one of my favourite local bike shops: www.pedaal.com/brompton/my-...
My Other Bike is a Bike Interview
Discover the charm of Ty's YouTube channel, My Other Bike is a Bike, and explore urban cycling through his eyes.
www.pedaal.com
April 14, 2025 at 7:54 PM
Oh, this funny thing happened to me yesterday.
April 14, 2025 at 3:23 PM
Nothing quite like biking through a cemetary with stuff from marketplace for your unborn child.
April 12, 2025 at 5:04 PM
This game is taking a while to make, but at least I can craft things out of *Creet Rock* and *Space Mud* now. #playdate #gamedev
March 16, 2025 at 8:05 PM
Back into the swing of working on this little game. Took me a while to get my head back into the maths enough to make this question mark bob up and down. #gamedev #playdate
January 22, 2025 at 1:07 PM
New video up from bike alter-ego youtu.be/HF5HWM8yyjc?...
Exploring Montreal on a Brompton = 🧡
YouTube video by My Other Bike is a Bike
youtu.be
January 15, 2025 at 2:51 AM
Dancing in bulk stores open.spotify.com/track/4dp2MU...
January 14, 2025 at 10:02 PM
January 12, 2025 at 6:47 PM
Probably going to listen to and fall to this maybe 15 this month.
January 12, 2025 at 3:17 AM
Trying to keep up with the jones, who have many hats.
January 9, 2025 at 11:55 PM
Signing up for the ROM in Toronto and...
January 8, 2025 at 10:28 PM
I'm really enjoying using Aerospace for window management. It's quite powerful, and doesn't require as much fiddling with mac settings that I've run into with Yabai + SKHD.

github.com/nikitabobko/...
GitHub - nikitabobko/AeroSpace: AeroSpace is an i3-like tiling window manager for macOS
AeroSpace is an i3-like tiling window manager for macOS - nikitabobko/AeroSpace
github.com
January 3, 2025 at 3:30 PM
Slow progress, but progress nonetheless. I've updated the inventory to be a list instead of a grid. This morning I got items into a "selectable" state which will enable the actual "crafting" to happen in the right pane. #gamedev #playdate
January 3, 2025 at 1:02 PM
Today’s drawing prompt: “Power lines”
January 2, 2025 at 4:40 PM
You better believe I'm still stuck trying to get text rendering the way I want. It's looking like the easiest way to get easy, multi-line strings is to make PNGs of it in affinity designer or something. #gamedev #playdate
December 20, 2024 at 10:45 PM
Having to manually move text around on screen to find bounding boxes is a bit tedious. In that sense, I'm looking forward to making my next game with an engine that handles the small things for you. Looking forward to seeing you, #godot . #gamedev, #playdate
December 16, 2024 at 1:32 PM
This morning I got the inventory displaying collected resources. Working with Lua tables can be frustrating and unintuitive when you're used to the freedom of debugging in a browser window, but satisfying once they finally work. #playdate #gamedev
December 15, 2024 at 2:30 PM
This morning's half-awake code problem: how to make this menu appear using a D-Pad button press, but also not immediately move through the grid of items 🌀 🙃

#playdate #gamedev
December 13, 2024 at 1:20 PM
Today, I hit my streak of not looking at hacker news comments for 300 days straight. Here’s to another 3000.
December 13, 2024 at 2:15 AM
Another great side project night, and working on bikes night. Tonight I fixed a stiff front derailleur, connected the cabling for a rear derailleur and cleaned up a chain.
December 13, 2024 at 2:10 AM
Making progress in #DecemberAdventure. Today, setting up a grid menu for displaying the resources you have collected.

#playdate #gamedev
December 12, 2024 at 10:47 PM