Wavewire
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wavewire.bsky.social
Wavewire
@wavewire.bsky.social
chaotic neutral game dev and enjoyer of casual black magic 🐦‍⬛
Tiger-chan already made me buy 200 penny plushs at gunpoint please don't make me buy more
June 25, 2025 at 4:27 AM
I heard it's just a ripoff of the much better Chop Goblins. Romero is clearly a fake gamer
May 23, 2025 at 8:16 AM
Miro is pretty good for FSM-style drafting. I imagine it'd be good for dialogues.
For example:
May 20, 2025 at 8:00 PM
One of these phrases that really only make sense in gamedev
May 18, 2025 at 5:04 PM
so is the gun a communist or the girl? please elaborate
May 17, 2025 at 8:47 AM
have this stock image of a powerade to keep you going. it has isotopes. i think
May 17, 2025 at 8:44 AM
Best mom.
May 15, 2025 at 6:06 PM
Casually flexing that indie dev money
May 13, 2025 at 2:01 PM
it looks amazing - and the shift to looking through the viewfinder is really satisfying, too. great work 💪
May 12, 2025 at 9:11 PM
why not look cute af while gazing into the abyss
May 12, 2025 at 7:04 PM
my favorite UE error, the one where i did not dereference a nullpointer for once
May 12, 2025 at 6:40 PM
Happy Birthday. The good part starts now 👴👵
May 12, 2025 at 6:13 PM
Great details, great color choices 👌
May 11, 2025 at 5:17 PM
Valhalla Rising (2009). The movie equivalent of refusing to elaborate
May 11, 2025 at 11:15 AM
Druid Mechanics mentioned 🐐
May 11, 2025 at 9:26 AM
Can't make hotdogs this high poly without nanite :^)
May 11, 2025 at 9:18 AM
We were just making hot coco, you want one?
May 11, 2025 at 9:16 AM
Ironically, most UE5 are quite hard to get high FPS on, and the common upscaling methods to redeem that introduce even more ghosting.
May 10, 2025 at 8:25 AM
That's adorable! Well done. Also happy birthday :)
May 10, 2025 at 8:20 AM