Wasted Audio
wasted.audio
Wasted Audio
@wasted.audio
Recently I was interviewed by Amadeus Paulussen about Linux Audio and the process of developing software for the platform: linuxaudio.dev/linux-audio-...

#linuxaudio #audiosoftware #audioplugins #opensource #wasted
Wasted Audio – Linux Audio Plugin Development (LAPD)
LAPD aims to make Linux more attractive as a platform for computer-based music production.
linuxaudio.dev
November 7, 2025 at 11:57 AM
Community contributor @boochow.bsky.social created another #Korg #logueSDK integration for #hvcc.

This time for the NTS1-mkII, which will allow both custom #puredata Oscillators and FX!

app.boochow.com/pd2nts1mkii/
Pure Data to NTS-1 mkII
app.boochow.com
September 27, 2025 at 8:44 AM
Today we release HVCC v0.14.0!

Some of the features are a new FMOD generator by @michaelhartung.bsky.social - Audio input for Webassembly builds - and compatibility for libDaisy 8.x!

Read our release notes here: github.com/Wasted-Audio...

#puredata #plugdata #compiled #fmod #libdaisy #webassembly
Release v0.14.0 · Wasted-Audio/hvcc
Features: Metadata: optional Dict for external generators JS: audio inputs now work - thanks to @ZXMushroom63 Generator: new FMOD generator - thanks to @michaelhartung Objects: support symbol in [...
github.com
September 19, 2025 at 9:20 AM
Reposted by Wasted Audio
Reposted by Wasted Audio
Turns out Google made up an elaborate story about me uploading a controversial video about "my trip to Israel" where I learned how wrong I was about the conflict.

I've never been to Israel in my life.
Gemini confidently confused me with a Newsmax commentator who uploads military videos.
August 31, 2025 at 7:09 AM
We are really excited to announce that the Heavy Compiler has been selected for the NLnet NGI0 Commons fund!

We will be working on new features, mainly related to creating custom audio-plugin GUIs using #puredata canvas objects.

You can read more on our project page: nlnet.nl/project/HVCC/
August 14, 2025 at 3:27 PM
Today we merged the work of @michaelhartung.bsky.social into the develop branch of the Heavy Compiler.

Please help us test this new feature for custom effect and instrument plugins for @fmodstudio.bsky.social using #puredata !

wasted-audio.github.io/hvcc/docs/03...

#FMODstudio #hvcc #gameaudio
FMOD
The heavy hvcc compiler for Pure Data patches. Updated to python3 and additional generators
wasted-audio.github.io
August 10, 2025 at 3:21 PM
I will be presenting the Heavy Compiler for #puredata patches at #lac2025 next week in Lyon!

Learn about the history and potential future of this opensource project.
June 21, 2025 at 11:53 PM
Reposted by Wasted Audio
bsky.app/profile/pkir...

Accessibility is an area Mixxx has struggled with for a long time, and as an all-volunteer project we have struggled to recruit devs to address it. If you have a passion for accessibility and are interested in a chance to have a big impact, hit us up.
June 10, 2025 at 6:42 PM
So cool! @boochow.bsky.social made a Heavy to #korg logue SDK wrapper and is hosting it online! So you can program your #nts-1 or #prologue using #puredata

app.boochow.com/pd2logue/
Pure Data to logue SDK
app.boochow.com
May 8, 2025 at 10:18 PM
Check out the new Compiled mode features in the upcoming #plugdata v0.9.2 and learn to convert your #puredata patches for the #owl, #webassembly or use #midi on your #Daisy
www.youtube.com/watch?v=Rbuh...
PD to C - Unbelievable updates to Compiled mode
YouTube video by Wasted Audio
www.youtube.com
May 5, 2025 at 11:58 AM
Reposted by Wasted Audio
Mixxx Stable 2.5.1 Released!

This release contains a lot of improvements, fixes, new and improved controller-mappings. Remember, you don't have to be a programmer to contribute to Mixxx. Translating, testing and checking for possible regression is just as important.

mixxx.org/news/2025-04...
Mixxx - Mixxx 2.5.1 Released
mixxx.org
April 27, 2025 at 6:07 PM
Reposted by Wasted Audio
Hello dear people of Bluesky, hope to see you at the Intergalactic FM festival end of May. 👽👾☠️💥
April 15, 2025 at 6:30 AM
Reposted by Wasted Audio
Just heard a story from a friend who works in a different company. Apparently, they judge their dev team's output according to the number of lines of code they write. Amazingly, one dev recently got in trouble for his optimisation work, which removed a few hundred lines.
March 21, 2025 at 5:34 PM
Coming soon to #plugdata - exporting #webassembly builds of #puredata for integration with #webaudio - Bring Your Own #emscripten
January 25, 2025 at 4:48 AM
Coming in 2025: program your #befaco #lich using #plugdata to make your #puredata patches fly like an #owl

#synthsky #eurorack #modular #diy
December 31, 2024 at 12:15 AM
Reposted by Wasted Audio
hello everyone! yesterday was the december solstice, so let's start our new solar year with a new version of bespoke: 1.3.0! download at bespokesynth.com or on github, and here's a song to celebrate: www.youtube.com/watch?v=0XjR...
roy of the ravers - emotinium, in bespoke
YouTube video by Ryan Challinor
www.youtube.com
December 22, 2024 at 7:42 PM
Want to build custom GUIs for your #plugdata exported #puredata patches using #DearImGui?

www.youtube.com/watch?v=1XcC...
PD to C - Creating Custom Plugin GUIs: Part1
YouTube video by Wasted Audio
www.youtube.com
December 22, 2024 at 4:59 PM
Watch our introduction to using #plugdata to create custom audio plugins using #puredata and the DISTRHO Plugin Framework!

www.youtube.com/watch?v=391B...
PD to C - From Patch to Plugin
YouTube video by Wasted Audio
www.youtube.com
December 19, 2024 at 9:46 PM
Together with DISTRHO we released Cardinal 24.12 today!
Many bugfixes (mostly AU/macOS) and a lot of updated modules.

We now have over 1280 modules included!

github.com/DISTRHO/Card...

#cardinal #modular #audioplugin #opensource
December 15, 2024 at 4:34 PM
We've just released HVCC v0.13.0 !

Main features are:
* Plugin host transport without MIDI input
* WebAssembly MIDI output and device selection
* Loading external generator modules
* Major internal refactor and type checking

Read all about it in our release notes: github.com/Wasted-Audio...
December 13, 2024 at 9:18 AM
Watch our introduction to using #plugdata to program your #daisy using #puredata and bring your PD patches into the real world!

www.youtube.com/watch?v=-li2...
PD to C - Electro-Smith Daisy
YouTube video by Wasted Audio
www.youtube.com
December 6, 2024 at 11:00 AM
It's been out for a while - now 50% off for Black Cyber sale!

www.youtube.com/shorts/L4Kb1...
wasted-audio.itch.io/wstd-m3nglr
WSTD M3NGLR - A Mult-Band Distortion Plugin
YouTube video by Wasted Audio
www.youtube.com
November 28, 2024 at 2:02 AM
Nothing to see here .. move along ..
November 25, 2024 at 10:53 AM
Reposted by Wasted Audio
hey #GameAudio, here's a quick tutorial for installing Python and the Heavy compiler by @wasted.audio for developing plugins with #PureData and #Wwise. This would be the precuel to the Pd-Wwise #AudioProgramming tutorial, if you got stuck in the installation part.

Hope you find it useful!
How to Install Python and the Heavy compiler
YouTube video by Guido Fazzito
youtu.be
November 22, 2024 at 3:32 PM