waltzingophidian.bsky.social
@waltzingophidian.bsky.social
Reposted
@idlecartulary.itch.io

This was pinned to my desktop while I wrote Yonkers Fleshless Love. It perfectly balances the breadth of generalist advice with the specificity of @samsorensen.bsky.social 's '10 in/tangible tips' posts. Nova remains an inspiration to me.

idlecartulary.com/2025/04/08/w...
When is the cake baked?
Lately I’ve read a bunch of modules that feel like they weren’t fully baked. The scope story they were trying to tell was greater than their page count. I was left wishing there was more, despite a…
idlecartulary.com
January 1, 2026 at 5:11 PM
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@behindthehelm.bsky.social

This changed my mind on the role of the Mixed Success in core resolution mechanics. Making the matrix of possible outcomes negotiated in ItO games (a was baked into Blades in the Dark) adds a granularity to saves that I love.

behindthehelm.bearblog.dev/why-i-like-b...
Why I Like Binary Resolution Systems
In most OSR games a roll (or Check, or Save, or Test, or however you want to call it) can have three outcomes: 1) Total Success: the action succee...
behindthehelm.bearblog.dev
January 1, 2026 at 5:06 PM
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@dicegoblin.blog

An incredibly useful backbone for diverse random encounter prep.

The naturalistic NSR equivalent of the NPC combat roles in games like Fabula, Draw Steel, and Lancer.

dicegoblin.blog/just-use-bea...
Just Use Bears… Or Wolves, Dragons or Spiders
I was thinking about the classic principle of Just Use Bears. I think this can be expanded a bit, by looking at other animal archetypes. This might be useful to flesh out encounter tables, or creat…
dicegoblin.blog
January 1, 2026 at 5:01 PM
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I do some community organising around environmental issues IRL; I write about imperialism and colonial violence.

When I play games sometimes its nice to just kill demons, or stake vampires, or manage a colony.

If you already do activism I don't think you need to dream about activism, too.

9/
January 5, 2026 at 3:46 AM
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What *is* colonial is the context, the "why" of the dungeon delve:

The fantasy of the unspoiled, savage land; of monsters both barbaric and fabulously rich, not people enough to have rights to life and property; of a frontier you can shape to your whim.

This fantasy is intrinsically colonial.

4/
January 5, 2026 at 3:21 AM
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The basic shape of dungeon-delving---ie: the heist---is not essentially colonial.

You can even use it to model, say, anti-colonial resistance actions, as @isaacisafraid.bsky.social 's "robbing the colonial government complex" ( afraidofencounters.bearblog.dev/anticolonial... ) demonstrates.

3/
Anti-colonial Dungeon
A few days ago, my friend Habeeb, made his first Tabletop RPG blogpost: . We have been talking about Colonialism and Tabletop RPG for a while now ever since ...
afraidofencounters.bearblog.dev
January 5, 2026 at 3:16 AM
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this is so accurate that i didnt realize he was talking about beauty and the beast until the end
December 21, 2025 at 1:16 AM