Adwaita
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waimus.itch.io
Adwaita
@waimus.itch.io
I know what I like except I cannot comprehend my own being. I do 3D art. they've slain them. nb.

My stuff & more links are in https://waimus.itch.io/
Palm trees
November 4, 2025 at 8:59 AM
This is the kind of chair that you can stack and sit to become a king.
October 26, 2025 at 6:11 PM
I usually try to avoid this kind of texturing when making realistic models. Literally just taking random photos of the building, no PBR detail at all.

But I simply told to do this, not a serious thing anyway and the result is still satisfying.
October 22, 2025 at 9:48 AM
a bunch of modular pieces
October 20, 2025 at 9:20 AM
Turns out I can open BF6 portal sdk, which is just a distributed Godot project, in Linux hahahahah.
October 10, 2025 at 5:51 AM
More geometry node mutterfutteries. #b3d
September 28, 2025 at 2:57 PM
More geometry node stuff. I'm so late to the party, never had reason to learn this before lol.
September 28, 2025 at 12:48 AM
I figured out Blender's Geometry Node a little bittt. I'm somewhat familiar with shaders but something like this is totally new to me.
September 12, 2025 at 8:45 AM
Forgot to apply rotation so pressing specific axis while moving would move it towards the cross axis instead. lol.
September 7, 2025 at 4:56 PM
a slice of room with window
August 28, 2025 at 3:09 AM
It turned out fine. I still had to make custom window textures for them though 😴 #blender
August 23, 2025 at 2:00 PM
It's so easy to fill up 2GB VRAM with a bunch of 2K textures so I'm working at 1 fps 🥰

But jokes aside I really love that this kind of texturing is possible inside Blender with Ucupaint.
August 23, 2025 at 9:32 AM
UV mapping is pretty a satisfying process. It's just quite reptitive.
August 20, 2025 at 1:49 AM
I'm installing windows after being on Linux since 2020. Doors as well #b3d
August 16, 2025 at 11:18 AM