VoidBeat_
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voidbeat.bsky.social
VoidBeat_
@voidbeat.bsky.social
EN / PT-BR
Occasionally posts what I do.
From 3D modelling, Drawings and Game-Deving (Still new on area)
Also consistently play games
January 2, 2026 at 8:16 PM
A banner built for 2026. (My last render of 2025 and first of 2026)
Blender and Krita had been used.
All the figures here are models i built.

#Blender3D #Render
January 1, 2026 at 4:48 PM
Is this snake gaming?
One day Project

#3D #Blender3D #Snakes #3DModels #Character #Stylized
December 31, 2025 at 1:24 PM
I... Don't know what to call this, but it was inspired from a meme.
Very small project.

#Blender #Blender3D #3D #Model
December 30, 2025 at 2:26 PM
An Stylized AntiGravity racer model. With Detailed Engine. Week Long Project. Decided to give a more "Scrapyard" feel.

#Blender #Blender3D #AntiGravity #Vehicles #AGRacer #Model #3D
December 30, 2025 at 2:23 PM
Heres 2 Custom Blender Shaders.

#Blender #Blender3D #Shaders #3D #Material #Stylized
December 30, 2025 at 2:17 PM
yesterday's Sub 2 hour Build (Model and Texturing)
Rigging (not visible here) took an additional 1 hour.
ChungaChimi.
#Blender3D #Blender #3D #Toonshade #Stylized #Creature
November 9, 2025 at 10:52 PM
Been a while i posted anything here, so heres some recent Stylized shaders, mainly the Outlines.
#Blender3D #Blender #3D #Shading
November 5, 2025 at 10:23 PM
2 Sock Like Characters, texture manually painted.
#Blender #Blender3D #3D #Character
September 29, 2025 at 6:09 PM
Animation practice finished yesterday.
#Blender #Blender3D #3D #Animation #Practice
September 29, 2025 at 6:02 PM
God, i love BallisticNG

#Games #AGRacing #Racing #BallisticNG
September 15, 2025 at 7:27 PM
I also decided to play around with the shader and the template, Worth it.

Also got an official scale of Serpent wing, finnaly (Scaled together with some my other projects).
Consider the human figure 1.7m tall.

#Blender3D #Blender #3D #Testing
September 15, 2025 at 7:16 PM
Template: Built a new start file template with scaling references and lights to play around with. It has the Skybox Systems i've developed.

Its Open Source/Available in my Discord Server.

#Blender #Blender3D #3D #Template
September 15, 2025 at 6:31 PM
Skybox: Created an fully procedural skybox shader with a virtual, Day/Night and dynamic with cycle.

"Virtual" Skybox was inspired by blender's default background, but upgraded.

#Blender3D #Blender #Shader #Skyboxes
September 15, 2025 at 6:27 PM
Test 2
September 15, 2025 at 9:13 AM
Test1
September 15, 2025 at 9:11 AM
The Image File are compatible im pretty sure (Often PNG format using the ShareX App).
Whenever i shared any of the images recently, this is the only thing i could see from my posts. I dont know how it looks for others.
Happened once again when i was sharing a new post.
So... Two times.
September 13, 2025 at 8:31 PM
Decided i'd resume on my skybox project.
Added in 4 ways one can render it.

Contains Day/Night Cycle in "Dynamic"
Others are either static versions or an basic background.

#Blender3D #Skybox #WIP
September 12, 2025 at 2:57 AM
Thought of sharing this: Heres the variations of my recent Wyvern, began in the game Creature Creator (Bottom-Left), an drawn re-imagined version (Thanks to artist "Wizard Raptor"!; Bottom-Right) Until I made it in Blender3D (Top-Right)

#Art #Dragons #Wyverns #Creature #Showcase #2D #3D
September 11, 2025 at 3:43 AM
September 10, 2025 at 5:37 PM
Progress 2: Serpent Wing (Dragon - Wyvern)

It got real (Texture built in KRITA)
Still some adjustments to do, but some insane progress had been done.
#Blender3D #Blender #3D #Models #Creature #Dragon #Wyvern #Snakes #Reptile #WIP
September 5, 2025 at 10:10 PM
Progress 1: Kart Vehicle.
No materials yet, however, i've spent a good time tinkering around it. Its as of now my alternative project besides Serpent Wing (Wyvern).

4th image is base inspiration.
#Blender3D #Blender #3D #Models #Car #Kart #Vehicle #WIP
September 5, 2025 at 10:03 PM
Posting some 3D progress soon of 2 Projects.
I might been inactive here, but i was busy doing stuff.

Heres some spoilers to prove it.
September 5, 2025 at 8:59 PM
Update 2: Full implementation of AI, partial for projectile.
"Bomber" AI features a dive bombing like tactic, while using an large explosive shot. The Rendering of projectile is WIP.

#Python #Pygame #Programming #GameDev #WIP #Game
August 22, 2025 at 11:32 AM
Update 1: Full implementation of AI and Projectile.
"Rocketeer" AI features a syncronized shot (originally a bug) followed with Homing Projectiles.

#Python #Pygame #Programming #GameDev #WIP #Game
August 22, 2025 at 11:29 AM