Vladislav Zharkov
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vladislavzh.net
Vladislav Zharkov
@vladislavzh.net
Cinematic artist, music composer and sound designer. Just a walking hazmat suit. https://vladislavzh.net/
I'm (very, very slowly) making a standalone game that relies quite strongly on ZScript, and I can confirm that so far it works flawlessly with UZDoom, from launch to intro to gameplay. So yeah, might as well just migrate the entire project.

(Pre-alpha, everything is subject to change etc. etc.)
November 8, 2025 at 5:59 PM
We use stock photography and Source Filmmaker in this house.
November 4, 2025 at 8:47 AM
My honest reaction to Season One trailer. Please use this picture responsibly.
October 22, 2025 at 7:29 PM
Real
October 19, 2025 at 6:55 PM
Legit feels like cheating on your wonderful wife with your unhinged ex. Nothing but post-coital regret and emptiness after this hook up.
October 14, 2025 at 12:58 PM
Midjourney? ChatGPT? Generative fill? Nah, go my Firestorm action I bought on GraphicRiver 10 years ago!
October 14, 2025 at 12:46 AM
I like my Battlefield medics like I like my women: hot and eager to pick me up.
October 13, 2025 at 9:08 PM
Forced myself to get at least some creative output going, so here's Battlefield-flavored tomfoolery.
October 7, 2025 at 8:35 PM
Men in Black series' intro goes so hard that on YouTube it's the most replayed part in every episode
October 3, 2025 at 4:45 PM
Big day today in the world of graphic and web design.
September 20, 2025 at 7:19 AM
My personal file format tier list.
September 19, 2025 at 4:37 PM
September 9, 2025 at 1:28 PM
According to YouTube's restricted mode, all I did was release an album, do a face reveal, compose a soundtrack, drop a silly animated sketch, and then just fucked off into oblivion.

Lead project manager at YouTube probably faints every time somebody says "Fuck" in their presence.
September 9, 2025 at 6:03 AM
I like strong women.
August 19, 2025 at 8:45 PM
Yup, classic "only in Battlefield" stuff.
August 16, 2025 at 2:49 PM
At times Battlefield 6 turns into absolute damn cinema. Love it.
August 16, 2025 at 10:06 AM
I can't draw nor model anything complicated, so I kitbash out of available assets and render sprites in SFM (S2). #screenshotsaturday #gzdoom #sfm
July 5, 2025 at 9:32 PM
>dev textures
>floating gun
>mines that look like burned pancakes
>they bleed when shot
>they float when pushed by explosions that don't deal enough damage, abandoning their laser
>FUCK texture appears briefly
>Super Cool Poster
>cat of judgment.png
>explosion falls down on the floor

I love gamedev
July 5, 2025 at 10:10 AM
Beep boop.
June 29, 2025 at 10:30 AM
Hyperventilating with the boys.
June 28, 2025 at 11:57 AM
It's an art form in itself, and genai would just be an insult to it. There are millions of free stock photos, thousands of free fonts of all sorts, and it doesn't take much to offload these to your graphic design department. It's always fun and it's an excellent way of world building and commentary.
June 6, 2025 at 5:50 PM
Two reasons why I love making music:
May 14, 2025 at 7:59 AM
Early stages of gamedev is when your console background pic looks like a modded CS 1.6 bootleg.
May 13, 2025 at 8:44 AM
May 3, 2025 at 7:29 PM
My beloved Affinity Photo received AI-powered tools recently. Not genAI, but a machine learning powered object selector. However, it's not enabled by default. Instead, when you try to use it, AP explicitly asks you to download and install its machine learning models first. Love it.
April 27, 2025 at 7:55 AM