vinbert // makes things too hard
vindows2000.bsky.social
vinbert // makes things too hard
@vindows2000.bsky.social
phd brain, pixel hands.
✧⋆ gamedev
✧⋆ digital art
✧⋆ overanalyzing
Pinned
This literally took months >__< I've hit a point where I don't know how to fix the issues I see, which means I've spent way too long on it

#genshinimpact #xilonen #fanart #art #digitalart
Okay so

I tested my methods by refining a bluebiscuits-style rough head sketch. It's decent for something I threw together quickly, besides the wonky anatomy and hair

But I lost some of the character of the original? Is this just how it is?

#sketch #artoftheday #headstudy #artpractice
November 15, 2025 at 4:01 AM
The past few days I've been practicing drawing heads from any angle quickly, based on a bluebiscuits tutorial.

Today, I pushed the method a bit and had some fun with it.

#sketchoftheday #art #digitalart #gesturedrawing #drawdaily
November 14, 2025 at 4:03 AM
Help?

I've seen other (much better) anime artists use the fill tool pretty effectively. But whenever I use it, I spend a lot of time manually filling in space.

What am I doing wrong?

#arthelp #drawinghelp #animeart #artprocess
November 13, 2025 at 5:05 AM
More quick head studies

This method (from bluebiscuits) feels really good and intuitive, but I'm not sure how it connects to my existing workflow...

Tomorrow I might try drawing just one head to test it out.

#art #sketch #digitalart #artstudy #artoftheday #artpractice #drawing
November 12, 2025 at 3:21 AM
Not making eye contact
(STILL trying to learn how to draw heads ugh)
#artpractice #digitalart
November 11, 2025 at 5:10 AM
I've been feeling more confident with anime faces and color, so I tried to redraw the head+hair of an older work. Did I improve?

#honkaiimpact3 #digitalart #fanart #honkaiimpact3rd #hoyoverse #animeart
October 31, 2025 at 3:54 AM
Tonight's drawing session: #genshinimpact #flins #digitalart
October 28, 2025 at 3:59 AM
Learning #digitalart, and it's surprising how much rendering feels like only manual work.

I like learning about the physics of light and how to apply that in painting, and I like the meditative aspect of sitting down and working on it...but I just don't have the time!
October 28, 2025 at 3:42 AM
#gamedev designing today, and I'm stumped.

Many games have a suite of features like waypoints, healing stations, farming spots, "home base". I feel like they're one layer above "press A to interact", but still one step closer to code than lore.

What are these...called? Like, game loop systems?
October 25, 2025 at 4:00 AM
a little bean enjoying some bean juice under the fall leaves☕

#coffee #wholesome
October 22, 2025 at 3:57 AM
youtu.be/PjL_PRU2ERs

I wrote this a while ago, but I'm only uploading it to youtube now cuz I was burnt out at the time

#chiptune #beepbox #jummbox
Wrought Falls
YouTube video by Vindows2000
youtu.be
October 18, 2025 at 1:45 AM
The guy she told you not to worry about

#genshinimpact #flins
October 12, 2025 at 7:31 PM
This literally took months >__< I've hit a point where I don't know how to fix the issues I see, which means I've spent way too long on it

#genshinimpact #xilonen #fanart #art #digitalart
September 29, 2025 at 8:27 PM
Another night of #gamedev.

It's tough, it's a long road to the basic vision of the project. I'm making a JRPG because I wanted to learn what goes into one for fun, to take a break from the #phd.

Not much to share yet except "I'm working on this". woo~
September 16, 2025 at 2:18 AM
#gamedev is my first experience with software development beyond...for loops. Not even academics really use dev patterns in their code. Well, not the ones I work with, afaik.

It's way more interesting to learn about stuff like design by contract when it's actively resolving my confusion.
September 9, 2025 at 3:10 AM
#gamedev roundup

I updated my instanced battles to refer to the input system.

I also added debug flags in the overworld controller so I can turn on/off the viz for the interact cursor. And I added helper functions to ensure the overworld controller handles initiating a battle.
September 7, 2025 at 4:45 AM
Working a little bit on #gamedev today

Actually, I wrote some music for almost 2 hours earlier, and I sat down to code a bit this evening, even though I'm tired from the work week.

I don't know why I don't give myself credit for putting the reps in.
September 7, 2025 at 3:38 AM
Idk if this is how it goes, but I feel like half the battle of input design in #gamedev is just picking a standard.

Normally I'd overthink it, but…maybe I’ll just peek at my favorite game and copy what they did. 👀
September 1, 2025 at 2:13 AM
Today I'm working on the most fascinating part of #gamedev...

...abstracting and centralizing my input control scheme. 🙃
September 1, 2025 at 1:25 AM
Started watching S2 of Dress Up Darling and...

the dynamic camera angles are SO COOL it makes me wanna draw MORE ART I wanna make ART LIKE THAT
August 21, 2025 at 2:06 AM
No cheating, post the last pic of your pet.

I took Panini out of her tank to see if she wanted to see stairs. She snuggled into a corner and gave me a look, which I deserved. #beardeddragon
August 21, 2025 at 1:33 AM
I lay down exhausted at the day's end, yet only now do I seem to need to think. I think through every stone I was sure had already settled.

Must I solve my thoughts to find peace? Perhaps I must let go of emotional investment, so restless thoughts may be food for boundless dreams.
August 19, 2025 at 6:25 AM
I somehow ended up with friends who (A) don't notice or care when I talk about The Amazing Digital Circus, and (B) have no response when I start talking about the social movements of fandoms.

I need to remedy this.
August 18, 2025 at 12:21 AM
Reposted by vinbert // makes things too hard
A horse struggles to exist

#art #animation #indieanimationday #horse
August 16, 2025 at 9:24 PM
I know that generative AI has bad, fundamental issues. But I also use it to talk through personal problems and I'm sure others do too.

I feel like there has to be some way for us to talk about people's unmet needs, without blaming them for using the cheapest and most immediate option provided.
August 16, 2025 at 4:57 AM