Stark Raving Sane Games
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verysrsgames.com
Stark Raving Sane Games
@verysrsgames.com
Narrative games for a more civilized age. Making "The Knight & the Maiden", an adventure game about knights, tourneys, princesses and intrigue!

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#dkgame #indiedev
(This is how #gamedev #marketing works, right? You post Kenneth Branagh, and then people follow you and buy your stuff?)
October 25, 2025 at 9:11 PM
Admittedly we might see some local baby bubbles, but those are unlikely to affect the baby market as a whole, as long as the proportion of subprime babies in the financial products remains limited. Which I’m sure will never become a problem! 👍
September 9, 2025 at 3:58 PM
Can you securitize large numbers of babies into collateralized baby derivatives (CBDs) in order to hedge against individual underperforming babies?

(I profoundly apologize for writing that sentence.)
September 9, 2025 at 10:46 AM
Okay, I’m done.
August 15, 2025 at 8:00 AM
I realise itch.io is a small company with limited resources, but in a crisis communication isn’t secondary, it’s a critical part of the crisis response! It feels like they don’t understand that, or at least they behave like they don’t, and it’s creating more unnecessary problems for them.
August 15, 2025 at 8:00 AM
It’s been three weeks since !!The Incident!! and there’s still no clear explanation from itch.io about what exactly happened, what they did, when they did it, and why they did it. Get on that instead of counterproductive feuding with individual journalists!
August 15, 2025 at 7:23 AM
A Fluent Git User: "But using Git is so easy, you just bring up the command line and…"

Your Average, Lightly-to-Moderately-Technically-Challenged Person: "I'm sorry, bring up the what now?"

#gamedev #indiedev #git #Godot
July 15, 2025 at 10:00 AM
It’s poor judgement and I don’t think they should have done it, but on the other hand that company probably won’t be around in a year’s time, so I guess it’s neither here nor there.
June 26, 2025 at 11:14 AM