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variablename.bsky.social
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@variablename.bsky.social
learning game dev, currently godot
might post notes and pictures of cat
#gamedev
its been five months since ive last posted, despite intending 2 use this as a programming journal

thats alright, i work slowly anyways, theres not a crazy amount of progress

my current project is inspired by travel games like oregon trail, or FTL: Faster Than Light

basic placeholder map:
July 26, 2025 at 11:28 PM
ive implemented a basic event/dialogue function for my first real project, i think ive got a decent visual effect going with the way it "prints" lines 1 letter at a time.

still work to do, but ive gotta build up some other systems first

#gamedev #learning
February 15, 2025 at 12:26 PM
so it occurred to me, it would be infinitely easier to read, write, and edit these arrays, by putting them inside of text files instead.

then, on ready(), i can just read the files, use the line breaks as points to split them into string arrays, and store that.
December 31, 2024 at 12:13 AM
one of my favorite things about learning to program is continually realizing that there's far easier and more elegant ways to do things that have been tormenting me.

i have multiple arrays in my current project that contain tons of string variables. i've been manually filling them in my script.
December 31, 2024 at 12:13 AM
December 26, 2024 at 4:44 AM