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vanity-ibex.bsky.social
@vanity-ibex.bsky.social
crappy 2d tracking with block matching #houdini
November 29, 2025 at 10:20 AM
Now we're getting somewhere #houdini
November 27, 2025 at 1:08 PM
Using actual motion vectors instead of Blockmatching #houdini
November 26, 2025 at 9:08 PM
Fake Datamoshing in #Houdini Cops. Input is just video, no keyframes. Trying to mimic P & I-Frames via Blockmatching
(it's doing too much)
November 26, 2025 at 10:07 AM
Falling sand on images in COPS OpenCL #Houdini
inspired by the Oneohtrix Point Never - D.I.S. music video
November 16, 2025 at 8:17 AM
Generating interesting Branching structures using Markov Chains in #Houdini
November 7, 2025 at 7:56 AM
who else up rn carving they seams #houdini
September 24, 2025 at 2:14 PM
Lenia Sonification with custom hda in #houdini
August 28, 2025 at 6:58 AM
Added undo/redo to Rogo!
August 14, 2025 at 6:14 AM
"Finished" my Armin Hofmann inspired design exploration tool. Only works on desktop for now
May 29, 2025 at 5:42 PM
Working on a tool / design thingy based on a page from Armin Hofmann’s Graphic Design Manual using rope dynamics #p5js
May 22, 2025 at 7:21 PM
Even more boids?! #Houdini
May 13, 2025 at 8:02 PM
Using Boids for fluidsims #houdini
May 12, 2025 at 12:51 PM
Free #Houdini hipfile for the Particle Lenia system:
vanityibex.gumroad.com/l/particle_l...

based on this article
observablehq.com/@znah/partic...
April 29, 2025 at 7:16 PM
Implemented particle Lenia in #houdini
April 27, 2025 at 12:14 PM
Implemented Kubelka-Munk Colormixing in Houdini
#Houdini
March 21, 2025 at 1:23 PM
Decided to play with my #Houdini sph-fluid solver again!
December 24, 2024 at 10:53 AM