Reizor
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uselrei1500.bsky.social
Reizor
@uselrei1500.bsky.social
They/She, a disabled artist and game maker. Sometimes poet. Sometimes podcaster.
Bi, Polyam, Genderfluid, Trans. 33.
Living on Worimi Land in so called australia.
Oh hey! It's my game.

This was one of the first projects I ever published, made for the emotional Mecha game jam.

Nice to see it still giving attention all these years later.
November 13, 2025 at 9:03 PM
And perhaps most importantly, I've realised that the division 2 has a similar skeleton to my game Defence of Babylon.

Of course it being a video game and dob being a tabletop role-playing game. I'm not sure how much of it is transferable but I definitely want to do something to make missions better
November 12, 2025 at 8:46 PM
Early game does a good job of building on the first games story without massive exposition or requiring you to have played it.

Once you get to end game and transition into what must have been the games season structure...it falls apart.

A whole fully populated settlement appears out of thin air.
November 12, 2025 at 8:14 PM
The rarest and best guns in the game, have cosmetic features that make me not want to use them.

The legendary guns have sculpted accoutrement and strange particle effects that make them look like guns that couldn't exist... And that breaks the tone/vibe of the game... And so I don't use them.
November 12, 2025 at 8:09 PM
Despite the missions pretty much all being identical, they somehow managed to remain engaging.

They have this structure of go-to place, push button, kill guys, push a different button, kill boss, leave.

I think they stay fresh by always coming up with unique dressing for that mission.
November 12, 2025 at 8:07 PM
It's almost a game about Anarchist Communities.

The post-catastrophe settlements you help out are well on their way to fixing their own problems when your character walks onto the scene.

The people there are working together, and it feels like your character is a catalyst rather than a saviour.
November 12, 2025 at 8:04 PM
Ethan, a robot soldier that fights alongside the main character.

There's some solid compilations on YouTube showing his best moments.

He's kinda similar to TARS from Interstellar... In characterisation not physical design.
November 4, 2025 at 8:21 AM
And it has one of the best robot characters in all of science fiction
November 4, 2025 at 8:18 AM
I grew up without fluoridated water, and it nearly ruined my teeth.
November 2, 2025 at 2:56 AM
Great read, can't wait for more!
October 28, 2025 at 8:55 AM
This is the true wisdom.
October 28, 2025 at 5:33 AM
There's nothing I love more than playing a piece of shit US Marshal and sending him cowboy hat first into a haunted house in Jersey.

Why is such a stressful game so stress relieving?
October 28, 2025 at 5:11 AM
I feel like every game of yours I've ever looked at had a lot of polish, where as I often fire things off half baked.
October 26, 2025 at 8:17 AM
This game sounds sick as hell!!
October 26, 2025 at 7:07 AM