Reizor
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uselrei1500.bsky.social
Reizor
@uselrei1500.bsky.social
They/She, a disabled artist and game maker. Sometimes poet. Sometimes podcaster.
Bi, Polyam, Genderfluid, Trans. 33.
Living on Worimi Land in so called australia.
Yesterday I had the pleasure of volunteering my time to help install a gallery exhibition.

We're showcasing some work by Palestinian artists and also fundraising for the Palestinian social fund.
November 18, 2025 at 9:59 PM
PAXAus kicks off this Friday and I'll be there all weekend helping to showcase independent Australian made TTRPGs.

Sessions open at 11:00 a.m. and the last session of the day begins at 9:00 p.m. (or 3 p.m. on Sunday.)

Come try some locally grown games, look for the ARC banner at TT RPG HQ.
October 6, 2025 at 9:43 PM
I have been insanely busy lately and have pretty much forgotten to post on Blue Sky.

I did a Zine fair 2 weeks ago, had my birthday the week before that, performed at a poetry night as the feature poet... All while trying to get ready for PAXAus and SXSW Sydney.

And this weekend I'm doing this:
September 18, 2025 at 8:54 AM
In case you missed it, I have been micro journalling my progress these last 113 days, as I try to get the QuickStart version of Assault Fleet Centauri ready for release.

AFC came out in Alpha back in 2023, and this new beta version is essentially a complete mechanical rework.

It drops Friday.
July 29, 2025 at 10:33 PM
This Friday I'll be dropping a new quickstart version of Assault Fleet Centauri. This is fully updated with the new system I've been developing since 2023, and also comes with a starter mission pack: No Win Scenario.

It's been a lot of work and I'm very excited to show it to you all.
July 28, 2025 at 9:30 PM
Someone liked this old post and I just wanna say, I did one better and got this all to fit on an A5 (half a sheet.)
July 17, 2025 at 2:26 AM
Alright, second attempt at this opening is much better.

Also this Paragraph fucks HARD!
July 17, 2025 at 2:17 AM
I've been sick, I've been busy on other projects, but I'm still committed to this deadline. We have 30 days to go, and it's gonna be a hectic sprint!
July 1, 2025 at 4:16 AM
Assault Fleet Centauri is my space ship combat RPG about an anarcho-socialist federation fighting back against imperialist aggression.

The setting is inspired by star trek, the expanse, and battlestar. The mechanics draw from Black Skies For Babylon, FIST, and Super Sentinels Neo.
May 1, 2025 at 10:54 PM
Wait...why does the university have an Electronic Warfare Information System?

#AssaultFleetCentauri
May 1, 2025 at 10:37 PM
The play test went well. The combat wasn't too busted. No major balance issues.

We did find some additional rules that we'd like to add, namely If two officers are collaborating on a task, that should be a bonus dice.

We also found some action economy stuff to fix. But mostly it's working.
May 1, 2025 at 7:20 AM
It is playtest time. I'm actually running the game with one person who has never played the game and another who has only played older versions. Should be a good test... Let's find out if our core mechanic is broken.

92 days to go.
April 30, 2025 at 9:52 PM
I redid the name tables so that now they all function as examples instead of generators, because the name generator table for GGC Navy Ships was not working well.

Also did up the venusian navy ship names table.

101 days to go.
April 22, 2025 at 12:11 AM
Managed to actually do the work I needed to focus on, then got to spend the afternoon on AFC.

Didn't do Venus ships, instead I made ship naming tables for the 4 main factions.

106 days to go.
April 17, 2025 at 5:49 AM
A film that takes place where you're from.
April 16, 2025 at 9:41 PM
I managed to port the Fighter Squadron over to the new format.

I decided to give it a bunch of single use tricks for trying not to die.
April 14, 2025 at 4:44 AM
I got myself a countdown widget to live on my desktop.

109 days to go until the Assault Fleet Centauri Quickstart rules drop on itch.

This will be the debut of the games new revamped rules set, shifting it's play focus towards fictional positioning rather than game board system mastery.
April 13, 2025 at 11:30 PM
The zine market went well, lots of sales.

We only had 5 zinesters tabling, but I have high hopes for future events.
April 5, 2025 at 6:14 AM
Tdov was yesterday down here, so I guess these are April Fools selfies?

Jokes on you, I'm actually really hot AND cool.
April 1, 2025 at 1:29 AM
The clock is running down on this mutual aid bundle but you lot are doing an amazing job keeping the donations coming in.

We are rapidly approaching our $2,000 goal with just a couple of hours left.
itch.io/b/2897/kanak...
March 23, 2025 at 8:12 PM
Where in the final 24 hours of this bundle. it would mean the world to me if you could all help me promote it.

Reposts are good, But if you want to go the extra mile Make a fresh post promoting the bundle, seems to get more traction.
March 23, 2025 at 9:02 AM
We're so close to hitting $1700!
March 22, 2025 at 3:17 AM
March 21, 2025 at 10:46 PM
We're like $20 bucks away from the $1500 mark!

Look at all the games you can get?! And there are zines too!

You could be reading @enbylife.bsky.social, RATA, and a truck load of games for just $10!

What are you waiting for?
March 19, 2025 at 9:43 PM
We're only about $100 away from raising $1500 to support First Nations communities in Kanaky. How about giving us a boost?

The money raised will be used to buy food and supplies, as well as pay legal support for imprisoned activists.

Resist colonialism, resist french occupation, Free Kanaky!
March 18, 2025 at 8:57 PM