Umbral Reaver
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umbralreaver.bsky.social
Umbral Reaver
@umbralreaver.bsky.social
Autistic disabled trans plural amputee (she/her).
Traumagenic system of four (OSDD-1b): Umbral, Penumbra, Mallory and Three of Swords

linktr.ee/UmbralReaver
I actually draw'd today?? (Caves of Qud)

Cassilix Quilia, once true kin, now an electric telepath woven deep into crysteel and zetachrome.

#cavesofqud
December 17, 2024 at 8:57 AM
Working on some more concepts for Voidfleet. This is the final of the four starter ship sets. The weird machine cops that want to kill you because you violated laws written a hundred million years ago that are no longer relevant and probably weren't great in their time either.
#voidfleet #umbralart
October 30, 2024 at 2:57 AM
And the bio missile art without the card. Was a quick painting but I kinda like it.

Also I've decided to start putting a personal tag on my art. Can I go back and add tags to older posts?

#voidfleet #umbralart
October 25, 2024 at 7:14 AM
Cards have been tweaked a little, made a lineup (with more Homeworld placeholder images... plus one quick scribble of a goop missile by me) of minimum, medium and maximum complexity weapon cards.

Beware the goop. It will last two turns!

#voidfleet
October 25, 2024 at 5:30 AM
Some early ideas for card backs and layout for Voidfleet. Just a first draft for testing purposes for now. The final will likely be much more refined and also not have Homeworld screenshots as placeholder art. :P

#voidfleet
October 23, 2024 at 1:13 PM
In more positive news, mum made me a cool coat so that's pretty good.
October 23, 2024 at 12:37 PM
Each of the four or five fleets will have a set of hulls and equipment, and two factions that put their own spin on the technology.

Here are the colour concepts for the initial bioship factions: The Architects of Flesh (cloud effects/damage over time) and the Crimson Lotus (superior squadrons0.
October 20, 2024 at 6:18 AM
Voidfleet is a board* game a friend and I are developing using Tabletop Simulator.

The gist: Newtonian physics spaceship combat! Adjust thrust and set fields of fire in secret! Then all players reveal that they're bad at the game and missed each other by miles!

Here's some concept art!

#voidfleet
October 20, 2024 at 6:16 AM
Oh wow, last post here was ages ago. So. The Archive is up to 0.91 now and may get an 0.92 once Tom releases the finalised Maleghast update, if any changes are required.

There's lots of new features in here! New necro, new unit, and special terrain.

drive.google.com/file/d/1S_P3...

#maleghast
October 20, 2024 at 1:56 AM
I drew myself as a Deadsouls necromancer (Magnagothica: Maleghast).
December 14, 2023 at 12:16 PM
Archivist by @shasta_creates. The Archive v0.31 pdf for Magnagothica: Maleghast: drive.google.com/file/d/1uOQ8...
November 14, 2023 at 9:24 AM
November 13, 2023 at 9:18 AM
It’s not in the style of Maleghast but I got distracted and made a full detail drawing of the necromancer for the Archive, my homebrew house. Alas, health proves my eternal foe and I have to leave the shading for another time.
November 13, 2023 at 7:40 AM
(Maleghast post continued)

And the centrepiece, the HIVE.

To escape the clutches of their dread patron, still-living Archivists bind the ghosts of their fellows into Hives, creatures of collective consciousness that preserve their souls in eternal metal.
November 11, 2023 at 2:32 PM
Drew a homebrew faction for Magnagothica: Maleghast this week.

The Archive, necromancers that install the ghosts of those trapped in the networks of the electronic devil COGNIFEX into necromechanical automata.

Pictured: The Drone, Hacker, Prime and Eliminator.
November 11, 2023 at 2:22 PM