Main channel: https://www.youtube.com/@ulfgarthebard8953
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More work, but much cleaner code
More work, but much cleaner code
I have two layers of tiles basically and the bottom layer should really only have colliders if there's no top layer. Bridges are a top layer but the bottom layer was unwalkable. So I had a new dependency.
I have two layers of tiles basically and the bottom layer should really only have colliders if there's no top layer. Bridges are a top layer but the bottom layer was unwalkable. So I had a new dependency.
Need to add the weight painting and make sure things work if I move meshes off of the origin, then I want to make a way to paint custom data as well for some other cool things I had in mind
Need to add the weight painting and make sure things work if I move meshes off of the origin, then I want to make a way to paint custom data as well for some other cool things I had in mind