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I loved my result on it!

Real Time Relativistic Raytracing Black Hole Simulation made w/ Vulkan using C++ and Compute Shader

#Vulkan #Graphics #indie #3D #graphicsprogramming #engine #raytracing #cpp #relativity #physics #gamedev
January 7, 2026 at 2:38 PM
September 26, 2025 at 3:52 PM
I'm really excited to share: I just finished the Vulkan Tutorial e-book! Next up, I'll be creating and showing off my own original, and much more hype, projects. 🔥

Follow me if you wanna see me do some epic bullshit.

#gamedev #vulkan #graphicprogrammer #programming #c++ #engine #indie #phonk
September 26, 2025 at 3:23 AM