Page is very much a WIP still!
As a learning experience, I got one of those moments that an unintended effect is good enough to keep it now, hahaha!
DAir is a decent ground pound with a bounce after. I wanted to make it consistent, but anow the faster it hits, the higher you jump
As a learning experience, I got one of those moments that an unintended effect is good enough to keep it now, hahaha!
DAir is a decent ground pound with a bounce after. I wanted to make it consistent, but anow the faster it hits, the higher you jump
While I finish the semester (one more day before vacations!), here's a snack of a wip. A dash attack and testing changing the impact visuals for the UTilt (the water splash).
Is a learning experience so is cool that I'm implementing visuals, momentum, etc.
While I finish the semester (one more day before vacations!), here's a snack of a wip. A dash attack and testing changing the impact visuals for the UTilt (the water splash).
Is a learning experience so is cool that I'm implementing visuals, momentum, etc.
Here's a WIP progress of a character for RoA Workshop, Courage!
An old project that I'm getting back at it. I was able to create simple attacks, many in fact. I'm still learning about the process, so is good that I am shaping him up more!
Here's a WIP progress of a character for RoA Workshop, Courage!
An old project that I'm getting back at it. I was able to create simple attacks, many in fact. I'm still learning about the process, so is good that I am shaping him up more!