Level designer, occasionally 🙂
I'm gonna try to make these a fairly regular thing again.
www.youtube.com/watch?v=otW2...
I'm gonna try to make these a fairly regular thing again.
www.youtube.com/watch?v=otW2...
Check out "Concrete Skies"!
www.youtube.com/watch?v=LYER...
Check out "Concrete Skies"!
www.youtube.com/watch?v=LYER...
This is The Longest Night from Eviternity II (composed by @tristanclark.bsky.social), ported with SMW samples. 🎶 Really tough song to fit onto the SNES, especially with three percussion channels, but I managed to pull it off!
youtu.be/YM9mR75eklM
#doom #music #snes
This is The Longest Night from Eviternity II (composed by @tristanclark.bsky.social), ported with SMW samples. 🎶 Really tough song to fit onto the SNES, especially with three percussion channels, but I managed to pull it off!
youtu.be/YM9mR75eklM
#doom #music #snes
www.youtube.com/watch?v=BvgG...
www.youtube.com/watch?v=BvgG...
www.youtube.com/watch?v=-caE...
www.youtube.com/watch?v=-caE...
(leave it in™)
(leave it in™)
As Heaven Withers is Out now! A tribute to Eviternity II's opening two maps. Music by @tristanclark.bsky.social
As Heaven Withers is Out now! A tribute to Eviternity II's opening two maps. Music by @tristanclark.bsky.social
tristanclark.bandcamp.com/album/the-or...
tristanclark.bandcamp.com/album/the-or...
www.youtube.com/watch?v=n1gL...
www.youtube.com/watch?v=n1gL...
After 4 years of on-and-off development, here is a RELEASE CANDIDATE for Faithless: Trilogy.
This release features an enormous number of improvements to the maps to make them better balanced and easier to navigate.
Please report any problems you may find!
Link ⬇
After 4 years of on-and-off development, here is a RELEASE CANDIDATE for Faithless: Trilogy.
This release features an enormous number of improvements to the maps to make them better balanced and easier to navigate.
Please report any problems you may find!
Link ⬇
birdgame.space
Thank you for your patience, more soon!
#gzdoom #GameDev #IndieGame
birdgame.space
Thank you for your patience, more soon!
#gzdoom #GameDev #IndieGame