Trepanned Jam
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trepannedjam.bsky.social
Trepanned Jam
@trepannedjam.bsky.social
I repost stuff that I think is neat. Usually something Sega related.
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Elina, Tadashi, and Azusa sketch from Metal Slader Glory (Famicom). Art by Yoshimiru. From Gloria - Yoshimiru Illustration Works. #メタルスレイダーグローリー
January 10, 2026 at 6:10 PM
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With David Rosen's death, bad information about Sega as a company is starting to re-emerge across the internet.

I will try to give a very condensed version of the Sega corporate shenanigans here as to clear some of the air. 🧵
January 8, 2026 at 8:49 PM
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January 7, 2026 at 7:00 AM
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Wake up babe, new NiGHTS lore just dropped.
January 7, 2026 at 2:00 PM
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Presentation of a making-of featurette, including developer testimonials and several Dreamcast Floigan Brothers prototypes, and an intermediate version with untextured elements and differences in its level design👇

www.sega-dreamcast-info-games-preservation.com/en/floigan-b...
January 6, 2026 at 7:09 AM
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January 6, 2026 at 6:13 PM
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Various pieces of EarthBound 64 related artwork drawn by Benimaru Itoh, the game's lead art designer, during E3 1997.
January 4, 2026 at 7:44 PM
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They hadn’t quite figured out their logo situation yet (cc @reidman.bsky.social)
January 3, 2026 at 2:24 PM
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Just digitizing some old videos. Did you know SNES Earthbound used to have a different title screen? (Did anyone know this?)
January 3, 2026 at 1:45 PM
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Astra Superstars New Year's card, for New Year's 1998.
December 30, 2025 at 9:57 PM
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Started on Saturn, completed on Dreamcast and drawing inspiration from Dragon Quest III, Captain Harlock, Treasure Island, Laputa, The Secret of Blue Water and Grandia (?): the making of Skies of Arcadia, AKA Eternal Arcadia.
vgdensetsu.net/riekokodama14
Dispo en VF
vgdensetsu.net/riekokodamav...
December 28, 2025 at 4:15 PM
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Despite its stylish editing, I always suspected the cover for the original SS and PS Baroque editions featured an actual model, as opposed to a CG render. Today's Baroque-Ya press release made this pristine photo available. I have no reservations attributing this work to Eisaku Kitō.
September 20, 2025 at 5:07 PM
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Don't worry, I know why you sickos are here. Here is the Japanese TV commercial for the only gift that matters: a Sega Saturn with a copy of Christmas NiGHTS into Dreams

#gaming #retro #sega 🎮
December 25, 2025 at 8:40 PM
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これはムック用に描きおろしたイラスト
大カプコン展にてこの下絵が見れます
よく見るとうっすら下に描いてある絵が透けていて
これはラフ下書きの上に新しい紙を載せてライトボックスを使って清書してたんですね〜
コピー用紙は簡単に透けるし取り扱いが楽で当時のデザイン室ではみんなこれに描いてたと思う
他の絵も下書きが透けてるやつありますので観察して見てみたってください
December 25, 2025 at 5:32 AM
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Mansion of Hidden Souls: Meet Our Soul Survivor.
Source: Diehard GameFan Volume 2, Issue 4 (March 1994)
Scan Source: Sketch the Cow/Jason Scott (Internet Archive)

#retrogaming #sega
December 25, 2025 at 7:00 AM
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December 25, 2025 at 7:02 AM
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本日の一枚。
28年前の1997年12月25日、PS『サイバーボッツ』発売!
#カプコンアートワーク #CAPCOM #ARTWORK #サイバーボッツ
December 25, 2025 at 4:18 AM
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Deep Fear is often presented as a Resident Evil clone (which it probably is). However, the game was already in development in 1995, more than three years before its release (and a year before Capcom's game) – an unusually long time for a game produced in the 1990s.
In the second half of the 1990s, Rieko Kodama had the strange privilege of working on both the last Saturn game to be released in the US—Magic Knight Rayearth—and the last Saturn game to be released in Europe—Deep Fear.
vgdensetsu.net/riekokodama13
Dispo en VF
vgdensetsu.net/riekokodamav...
December 22, 2025 at 10:12 AM
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Ghost in the Shell / Print ad / SCEI / 1997
December 21, 2025 at 6:26 AM
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So that's where the SNES CD Play Station Dev Kit went.
Successful trip to the Sac Gamers Expo today!!! I saw the SNES CD add-on prototype in person, played a few unreleased prototype PS1 games, and did a bunch of retro game shopping.

And a 2-hour PS1 making-of panel retrospective!
December 21, 2025 at 8:55 AM
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still thinking what it will be like if konami revived tengai makyou series like suikoden
December 21, 2025 at 12:29 PM
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Development cartridge of the unreleased Virtual Boy game Tekkō Muteki! Gagaga-in / 鉄鋼無敵! ガガガイン, AKA Invincible Iron Man Gagaga-In, via former Hudson Soft graphic designer Rurabou. Note the Eigting logo in the bottom right corner.
xcancel.com/rurabou/stat...
xcancel.com/rurabou/stat...
December 21, 2025 at 10:09 AM
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Cammy illustration by Kinu Nishimura, for a tie-in novelization.
December 20, 2025 at 8:45 PM
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I've been known to source new data on obscure games. The Book of Watermarks is different. It's an obscurantist work of fiction. As extensive as my analysis may be, I can't bring myself to put in words what makes it so, nor can I comment on the reason why. shorturl.at/OAUcQ
April 20, 2025 at 11:45 PM
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Sonic the Fighters character designer Masahiro Sugiyama explains that he snuck Honey the Cat into the game late in development without director Hiroshi Kataoka’s knowledge, but then they ran out of time. 1/3

xcancel.com/NCC_1701_D_A...
xcancel.com
December 20, 2025 at 6:52 AM