Treechcer (dev)
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treechcer.bsky.social
Treechcer (dev)
@treechcer.bsky.social
Programmer | gamedev | webdev | gamer | more

my github: https://github.com/Treechcer
Now items held in hand follow the mouse!
Also, the side switching animation looks great (it wasn’t even intended lol).

#GameDev #IndieGame #Love2D #PixelArt #GameDevThursday #IndieDev #Programming #GameDevelopment #IndieGameDev
October 5, 2025 at 7:47 PM
October 5, 2025 at 6:16 PM
October 3, 2025 at 6:02 PM
👀 Sneak peeks of my current project!

A few clips showing some bugs, plus a showcase of the latest version at the end. Everything in chronological order.

#GameDev #IndieGame #Love2D #PixelArt #GameDevThursday #IndieDev #Programming #GameDevelopment #IndieGameDev
October 2, 2025 at 6:58 PM
🚀 JLang 🚀

❓ How is this even possible? When I don’t print the variable type, it crashes… how?

🧪 Repo: github.com/Treechcer/JL...

#PowerShell #JSON #ProgrammingLanguage #DevTools #OpenSource #GitHub #CLI #Coding #SaturdayVibes #Productivity #Programming #Scripting
September 15, 2025 at 6:30 PM
🚨 3D Voxel Engine Update! 🚨

🧱 Added more shapes: half height blocks, slopes / "stairs", and more coming soon
🌀 3-axis rotation system objects

🧪 Repo: github.com/Treechcer/3D...

#Lua #Love2D #GameDev #IndieDev #OpenSource #VoxelEngine #Retro3D #SoftwareRendering #PixelArt #WIP #ScreenshotSaturday
July 26, 2025 at 7:13 PM
🚨 3D Renderer 🚨

📽️ This is a showcase of my small 3D renderer I've been working on in Love2D!

🧪 Repo: github.com/Treechcer/3D...

#Lua #Love2D #GameDev #IndieDev #OpenSource #VoxelEngine #Retro3D #PixelArt #WIP #FeatureFriday
July 25, 2025 at 6:23 PM
🚨 Raycasting Minigame Update! 🚨

🚶‍♂️✨Showing how renderer in my raycaster works. It moves a few render steps each every frame.

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ThrowbackThursday
July 24, 2025 at 7:09 PM
🚨 Raycasting Minigame Update! 🚨

🔫 Weapon pickup system implemented
🎯 Added istance based sprite shading and Z-ordering

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ShowcaseSunday
July 20, 2025 at 5:49 AM
🚨 Raycasting Minigame Update! 🚨

💬 Added in-game console with basic commands (it'll be mostly for debug)
📝 Started commenting the code

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ScreenshotSaturday
July 19, 2025 at 12:04 PM
🚨 Raycasting Minigame Update! 🚨

🔫 Added back weapon view bopping
🧱 Added a few textures made by me (others are still temporary)

🧪 Repo: github.com/Treechcer/raycasting-minigame

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #IndieThursday
July 16, 2025 at 10:14 PM
🚨 Raycasting Minigame Update! 🚨

📦Added hot-bar down to the middle!

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ScreenshotSaturday
July 12, 2025 at 8:11 PM
🚨 Raycasting Minigame Update! 🚨

🛠️ Big performance boost!
🎨 My optimisation made these “jagged” lines on textures... but I like them!

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #FeatureFriday
July 11, 2025 at 1:58 PM
🚨 Raycasting Minigame Update! 🚨

🐟 Fixed fish-eye effect
🎯 Fixed billboarding having too more angles than they sould've

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #FeatureFriday
July 11, 2025 at 10:12 AM
🚨Raycasting Minigame Update!🚨

✨ Added the ability for billboarding sprites to change texture depending on your angle.
🎯 I'll fix the fish-eye effect next.

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #TechThursday
July 10, 2025 at 1:28 AM
🚨 Raycasting Minigame Update! 🚨

🎧 Added sound effects
🌫️ Billboarding now disappears smoothly into the fog

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #TechTuesday
July 8, 2025 at 12:01 PM
🚨 Raycasting Minigame Update! 🚨

💥 You can now break walls!
🧱 Black ones are indestructible borders
🎸 That Weezer sprite is just a placeholder

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP
July 8, 2025 at 2:34 AM
🚨 Raycasting Minigame Update! 🚨

🌫️ Added depth of field (DOF) and fog
😶‍🌫️ Distant walls now vanish into the fog

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt
July 7, 2025 at 10:33 PM
🚨 Raycasting Minigame Update! 🚨

🧩 Procedural generation added (not yet tuned)
🔫 Gun switching added — all items currently shoot like a gun

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt
July 7, 2025 at 9:27 PM
🚨 Raycasting Minigame Update! 🚨

🧱 Added support for multiple wall textures
🎨 Each texture can now have its own base color

🧪 Repo: github.com/Treechcer/ra...

#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt
July 6, 2025 at 6:35 PM