Also, the side switching animation looks great (it wasn’t even intended lol).
#GameDev #IndieGame #Love2D #PixelArt #GameDevThursday #IndieDev #Programming #GameDevelopment #IndieGameDev
Also, the side switching animation looks great (it wasn’t even intended lol).
#GameDev #IndieGame #Love2D #PixelArt #GameDevThursday #IndieDev #Programming #GameDevelopment #IndieGameDev
#GameDev #IndieGame #Love2D #PixelArt #GameDevThursday #IndieDev #Programming #GameDevelopment #IndieGameDev
#GameDev #IndieGame #Love2D #PixelArt #GameDevThursday #IndieDev #Programming #GameDevelopment #IndieGameDev
#GameDev #IndieGame #Love2D #PixelArt #GameDevThursday #IndieDev #Programming #GameDevelopment #IndieGameDev
A few clips showing some bugs, plus a showcase of the latest version at the end. Everything in chronological order.
#GameDev #IndieGame #Love2D #PixelArt #GameDevThursday #IndieDev #Programming #GameDevelopment #IndieGameDev
A few clips showing some bugs, plus a showcase of the latest version at the end. Everything in chronological order.
#GameDev #IndieGame #Love2D #PixelArt #GameDevThursday #IndieDev #Programming #GameDevelopment #IndieGameDev
❓ How is this even possible? When I don’t print the variable type, it crashes… how?
🧪 Repo: github.com/Treechcer/JL...
#PowerShell #JSON #ProgrammingLanguage #DevTools #OpenSource #GitHub #CLI #Coding #SaturdayVibes #Productivity #Programming #Scripting
❓ How is this even possible? When I don’t print the variable type, it crashes… how?
🧪 Repo: github.com/Treechcer/JL...
#PowerShell #JSON #ProgrammingLanguage #DevTools #OpenSource #GitHub #CLI #Coding #SaturdayVibes #Productivity #Programming #Scripting
🧱 Added more shapes: half height blocks, slopes / "stairs", and more coming soon
🌀 3-axis rotation system objects
🧪 Repo: github.com/Treechcer/3D...
#Lua #Love2D #GameDev #IndieDev #OpenSource #VoxelEngine #Retro3D #SoftwareRendering #PixelArt #WIP #ScreenshotSaturday
🧱 Added more shapes: half height blocks, slopes / "stairs", and more coming soon
🌀 3-axis rotation system objects
🧪 Repo: github.com/Treechcer/3D...
#Lua #Love2D #GameDev #IndieDev #OpenSource #VoxelEngine #Retro3D #SoftwareRendering #PixelArt #WIP #ScreenshotSaturday
📽️ This is a showcase of my small 3D renderer I've been working on in Love2D!
🧪 Repo: github.com/Treechcer/3D...
#Lua #Love2D #GameDev #IndieDev #OpenSource #VoxelEngine #Retro3D #PixelArt #WIP #FeatureFriday
📽️ This is a showcase of my small 3D renderer I've been working on in Love2D!
🧪 Repo: github.com/Treechcer/3D...
#Lua #Love2D #GameDev #IndieDev #OpenSource #VoxelEngine #Retro3D #PixelArt #WIP #FeatureFriday
🚶♂️✨Showing how renderer in my raycaster works. It moves a few render steps each every frame.
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ThrowbackThursday
🚶♂️✨Showing how renderer in my raycaster works. It moves a few render steps each every frame.
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ThrowbackThursday
🔫 Weapon pickup system implemented
🎯 Added istance based sprite shading and Z-ordering
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ShowcaseSunday
🔫 Weapon pickup system implemented
🎯 Added istance based sprite shading and Z-ordering
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ShowcaseSunday
💬 Added in-game console with basic commands (it'll be mostly for debug)
📝 Started commenting the code
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ScreenshotSaturday
💬 Added in-game console with basic commands (it'll be mostly for debug)
📝 Started commenting the code
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ScreenshotSaturday
🔫 Added back weapon view bopping
🧱 Added a few textures made by me (others are still temporary)
🧪 Repo: github.com/Treechcer/raycasting-minigame
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #IndieThursday
🔫 Added back weapon view bopping
🧱 Added a few textures made by me (others are still temporary)
🧪 Repo: github.com/Treechcer/raycasting-minigame
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #IndieThursday
📦Added hot-bar down to the middle!
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ScreenshotSaturday
📦Added hot-bar down to the middle!
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #ScreenshotSaturday
🛠️ Big performance boost!
🎨 My optimisation made these “jagged” lines on textures... but I like them!
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #FeatureFriday
🛠️ Big performance boost!
🎨 My optimisation made these “jagged” lines on textures... but I like them!
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #FeatureFriday
🐟 Fixed fish-eye effect
🎯 Fixed billboarding having too more angles than they sould've
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #FeatureFriday
🐟 Fixed fish-eye effect
🎯 Fixed billboarding having too more angles than they sould've
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #FeatureFriday
✨ Added the ability for billboarding sprites to change texture depending on your angle.
🎯 I'll fix the fish-eye effect next.
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #TechThursday
✨ Added the ability for billboarding sprites to change texture depending on your angle.
🎯 I'll fix the fish-eye effect next.
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #TechThursday
🎧 Added sound effects
🌫️ Billboarding now disappears smoothly into the fog
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #TechTuesday
🎧 Added sound effects
🌫️ Billboarding now disappears smoothly into the fog
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP #TechTuesday
💥 You can now break walls!
🧱 Black ones are indestructible borders
🎸 That Weezer sprite is just a placeholder
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP
💥 You can now break walls!
🧱 Black ones are indestructible borders
🎸 That Weezer sprite is just a placeholder
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt #WIP
🌫️ Added depth of field (DOF) and fog
😶🌫️ Distant walls now vanish into the fog
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt
🌫️ Added depth of field (DOF) and fog
😶🌫️ Distant walls now vanish into the fog
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt
🧩 Procedural generation added (not yet tuned)
🔫 Gun switching added — all items currently shoot like a gun
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt
🧩 Procedural generation added (not yet tuned)
🔫 Gun switching added — all items currently shoot like a gun
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt
🧱 Added support for multiple wall textures
🎨 Each texture can now have its own base color
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt
🧱 Added support for multiple wall textures
🎨 Each texture can now have its own base color
🧪 Repo: github.com/Treechcer/ra...
#Lua #Love2D #GameDev #IndieDev #OpenSource #RetroGaming #ProceduralGeneration #PixelArt