Tom Jaine
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tomjaine.bsky.social
Tom Jaine
@tomjaine.bsky.social
supervising sound editor, musician, vaporwaver, MPSE, BAFTA #starwarsjedisurvivor #spiderman2 #dragonagetheveilguard
@sweetjustice
#gameaudio
Absolute fire
June 9, 2025 at 9:29 AM
Let’s play some tekken!
June 9, 2025 at 9:28 AM
Finally, trust in yourself. If you don’t think something sounds good, or isn’t finished. It isn’t. If you think you can make it better, you can. Listen to your inner critic and make something you can be happy with. Then that’s the best you can do.
Then tomorrow it sucks, that’s tomorrow’s problem.
May 22, 2025 at 8:25 AM
I found that some sweeteners that I had created and manipulated, like animals and synths. Actually sometimes sounded exactly like the engine and was way less on the nose than being just a growl, or feeling separated
May 22, 2025 at 8:23 AM
I know we all love a plugin. Although besides a bit of limiting, I didn’t really overprocess. I spent way more time finding sounds that worked in soundminer than in trying to make a sound work with pluggys
May 22, 2025 at 8:20 AM
The music was in stems, but it was extremely repetitive and clicky. I found that just re arranging and muting many elements, help drastically. Then trying to find the drama and work around that with building up and dropping out the energy
May 22, 2025 at 8:19 AM
So much detail gets lost with this kind of full range music. Picking the areas to design a cool little flourish is time well spent
May 22, 2025 at 8:17 AM
Using matchbox was the worst mistake I made when conforming. Manually, although feels more time consuming. Is much more accurate in this scenario
May 22, 2025 at 8:16 AM
Reposted by Tom Jaine
Bluesky
ner.bsky.social
March 19, 2025 at 4:59 PM
Thats how my bathroom sounds
October 28, 2024 at 1:46 PM
You look sick with a sword
August 14, 2023 at 6:17 AM
I’ve been waiting for this … FOR 200 YEARS
July 25, 2023 at 8:32 PM