Kai Fardreamer
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tojynick.bsky.social
Kai Fardreamer
@tojynick.bsky.social
Chaotic Lynx 😼 • 23 y.o 🎂 • He/Him • Environment Technical Artist 🧙‍♂️ • 🏳️‍🌈 • 💙💛

✨ artstation.com/tojynick
🪛 github.com/tojynick
I had a chance to make a breakdown of one of my projects on YouTube 🥳

You can check it out here: youtube.com/watch?v=aqJJ...

Also, a huge thanks to Stylized Station for the opportunity 🫶 I've been watching your channel for years and it was an honor to create something for it!
December 19, 2024 at 5:16 PM
The most productive year of my career I guess
Thanks for your support, 2025 will be lit 🫶

#ArtStationRecap2024
December 17, 2024 at 11:24 AM
This scene made me miss Silco 😭

#Arcane #ArcaneSpoilers
November 9, 2024 at 11:14 AM
Made some Will-o’-the-Wisp kind of thing this evening!

The effect uses real-time fluid simulation for the flame and some simple Niagara particles on top. Surprisingly, fluid simulation is *really* good for stylized flame effects!

#UnrealEngine#techart #vfx #stylized
October 24, 2024 at 10:07 PM
Random midnight WIP 🌚
Made a quick test render and am very happy with how it's turning out! All that's left is to texture the plants and some props.

#UnrealEngine #3dart
August 2, 2024 at 1:07 AM
Some texturing WIP 🎨

I couldn't rely on UVs (the building is procedural), so I decided to use some shader math magic: tri-planar mapping and height blending!

I blend 2 materials using a Perlin noise as an alpha, and it works surprisingly well!

#UnrealEngine #techart #shader
July 23, 2024 at 8:37 PM
Finished my first material in #SubstanceDesigner today 🎉
I tried to create a stylized handpainted look, and I kinda like how it turned out!

#techart #stylized #gamedev
July 15, 2024 at 12:00 PM
Took a while, but I'm finally done with the house geometry!

I really would love to show the procedural aspects of it (you can configure the building size, roof shape, ivy, and so on), but making a proper showcase with animations is time-consuming, so I'll show it later.
July 14, 2024 at 7:13 PM
The project is finally done! 🎉
I've uploaded a breakdown to ArtStation, go check it out: artstation.com/artwork/9EKdgO

#unity3d #environmentart #stylized #shader
January 28, 2024 at 10:59 AM
Stylized Pond WIP #4
Trees, bushes, and post-processing! ✨

#unity3d #environmentart #stylizedart
January 14, 2024 at 5:06 PM
January 6, 2024 at 4:41 PM
Added some cattails to my stylized pond!

#unity3d #environmentart #stylizedart
January 1, 2024 at 4:47 PM
And of course, it can be used with other colors!
December 12, 2023 at 10:32 PM
Shader practice - The Hiss(from Remedy's Control) I made it with Unity's shader graph while researching an awesome technique called "Domain Distortion".

#unity3d #shader #creativecoding #abstractart #ControlRemedy
December 12, 2023 at 10:17 PM
Blockout is done! It's time to add some colors now 🎨

#3dart #environmentart #unrealengine #blender
November 14, 2023 at 11:09 PM
Almost finished with the blockout!

#3dart #unrealengine #environmentart
November 12, 2023 at 11:44 PM
Blockout WIP #2

#3dart #unrealengine #environmentart
November 6, 2023 at 10:38 PM
Finally got time to make environments, here's a little blockout!

#3dart #UnrealEngine
November 5, 2023 at 10:18 PM
Unfortunately, I didn't have enough time and motivation to finish the project It was fun working on it, so I decided to post it on Art Station: artstation.com/artwork/qeKvAN

P.S
For now, I wanna focus on UE because of this Unity shit going on...
September 19, 2023 at 7:08 PM
Hi there! 👋
I'm Kai, a technical artist lynx boy currently living in Tbilisi, Georgia 😼
I'm interested in game development and 3D, gaming, and home plans (yeah, I just love plants! 🪴).
I'm really glad to be here, and will post some stuff soon ^3
September 14, 2023 at 6:27 PM