Tobermory
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tobermorygame.bsky.social
Tobermory
@tobermorygame.bsky.social
Tobermory, a trick-taker style board game set in a picturesque town on the Isle of Mull in Scotland. Game by @greenyrob85.bsky.social
For example the real tide (as of 18:20) is rising to HIGH so that could be the set rule for your current game.
www.tidetimes.org.uk/tobermory-ti...
October 12, 2025 at 5:21 PM
Some Sites in the game were affected by a coin toss to decide the outcome (high or low "tide"). I've decided to consolidate this to one coin toss at the start of the game. Even better, players could look up the actual next tide height on Tobermory itself. A cool little thematic link to the town.
October 12, 2025 at 5:11 PM
Spotlight on a couple of the Sites in the game. First the 'Lighthouse' on Land, a common standard effect in trick taking where the cards are played face down (no following suit required). Often quite advantageous to the Lead player as there's a good chance others don't follow the correct suit.
October 2, 2025 at 9:20 AM
Lunch time shenanigans.
September 30, 2025 at 12:03 PM
Absolutely unnecessary but I decided to create a concept for a picture frame board. The winner of the game would even get to sign the artwork at the end.
September 25, 2025 at 8:35 PM
Created card versions of the tiles. This makes shuffling the order much easier, and doesn't require a board. I'll sleeve these too so I can make easy rule changes without reprinting anything.

Art wise, I'm not going to draw anymore prototypes as I'm not great at it. Will look for an artist soon!
September 25, 2025 at 11:24 AM
Including making it more meaningful to win (perhaps more narrative too). Suggestion was to have a picture frame to give to the winner. I've mocked up what a framed board might look like and it'd be class to have a wipe clean badge that the winner "signs" and the finished piece becomes their artwork.
September 19, 2025 at 6:37 PM
Couple of wee tweaks before my first public playtest tomorrow. Very excited and nervous.
September 17, 2025 at 9:09 PM
Been messing about with adding the game into Tabletop Simulator. This will mean design iterations can be faster, and cheaper, as I can import new cards / shapes / corrections relatively quickly.
September 15, 2025 at 9:43 PM
Some feedback on the game is that the Tiles would be mega expensive to produce. I don't know if this ever gets made (that's the dream tho) but I've made some poker sized cards to try out how it plays. It's likely we don't need the main board either as we can bring all art onto the cards themselves.
September 13, 2025 at 8:35 PM
Some upgraded art for the game. All still very much a work in progress but the progress is going well. Chimneys and other wee details to fix and add later.
September 8, 2025 at 9:41 PM
Hello and welcome to the account for my Tobermory trick-taker style board game. This is currently in the prototype phase, which some playtesting coming soon. Let me know if you are in Scotland / Edinburgh and would like to play a round or two. Art and design is not final.
September 7, 2025 at 8:12 PM