Tiger Finch
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tigerchops.bsky.social
Tiger Finch
@tigerchops.bsky.social
Indie game dev. programmer art. He/him. 🩷💜💙

Currently working on a game about sneaking around a billionaire’s space panic room. High-Rise meets thief, in space.
Still working away on the game. Got excited today because I actually like the way it’s looking 😊 #gamedev #indiedev #godot
November 14, 2025 at 10:21 PM
Welp, it's been a difficult week or so, progress wise, but knocked off a few tasks over the last few days #godot #gamedev #indiegames
July 28, 2025 at 9:26 PM
Texturing 3d models is my passion
July 1, 2025 at 9:56 AM
WIP of a static guard bot I’m working on right now
June 30, 2025 at 11:45 PM
Ok so I think I can see where I went wrong with the crowbar physics but it's also pretty funny.
April 26, 2025 at 6:41 PM
Look I don’t know why I did this but it’s too late now
April 26, 2025 at 5:35 PM
Making sure all the important tools work with the new inventory system
April 23, 2025 at 6:23 PM
Working on the player inventory system. Please excuse basically all the visuals :p
You'll have some one-off tools (like a crowbar) and then items you can carry in multiples (for example cans of beans.) What do you think of radial menus like this? #indiegame #sologamedev
April 22, 2025 at 11:20 PM
I'm slowly making progress towards my next playable demo for some play testing, but took a small diversion to add the all import SLIDING mechanic. Pretty happy with how the speed lines effect is coming on. #screenshotsaturday #gamedev #indiegame
March 22, 2025 at 12:49 PM
If the idea of physical plastic bongo drums doesn’t appeal I don’t know what to tell you - I got Donkey Kong Jungle Beat just in time for university
October 22, 2024 at 8:43 AM
Ok, a big inspiration for my current project, the original Thief - this is the first game that scared me too much. Shoutout to THAT mansion level
October 22, 2024 at 7:26 AM
But before Civ, my absolute favourite dos game was Commander Keen: Aliens Ate My Babysitter, whose colour palette is seared into my brain
October 21, 2024 at 11:17 PM
Civilization or, just “civ.” Pretty sure we’ve got this exact box still kicking about somewhere. Must have been about 6/7 years old? Spent many happy hours with my Dad in his office, rifling through that glorious thick manual. This would have been DOS, and before we got a sound card 😂.
October 21, 2024 at 11:13 PM
Hell yeah I’ll do the thing
October 21, 2024 at 10:55 PM
Moving house never seems to get any easier :(
Completely eaten into my #indiegamedev work time.

Found a little time to tweak the trailer level design, and unwound noodling around with this desktop overlay / debugging view, which if nothing else, looks like something out of Hackers
October 18, 2024 at 11:19 PM
So nice to have you along for the ride - these last few weeks I've been ironing out a bug with my portable hacking tool, as well as grey-boxing out my level for a playtest / trailer.

#indiegamedev
October 7, 2024 at 10:38 PM
had a little burst of followers! don't think I've ever had this many on any platform! 🎉

I'm Tiger, an #indiegamedev currently working on a first person stealth / action game about creeping around a weirdo billionaires failed space ship.
October 7, 2024 at 10:35 PM
I was worried it would get lost in an impending house move but this little friend arrived 😅 #GodotEngine
October 3, 2024 at 11:56 PM
I fixed the thing I already fixed! 🤦‍♂️

You can now interact with your hack tool again 🪓
October 3, 2024 at 5:53 PM
Them: "If you write the code clearly, you won't need comments"
Me:

#indiegamedev
September 30, 2024 at 9:26 PM
I was going to post about how I've got the sound system working so that you can distract the security bots by throwing objects around.

Instead, enjoy this video showing how you can force it into a dance battle 💃

#gamedev #indiegamedev
September 27, 2024 at 11:19 PM
just coming right at you....
anyway, if you made it this far and want to know more, fancy a follow :) ?

#indiegame #indiedev #godotengine
September 14, 2024 at 10:53 PM
still a way to go here, but made some significant improvements to how these security robots chase you down, and (you might not believe it, but) improvements to their animations...
September 14, 2024 at 10:53 PM
I "modelled" the hacking tool you can use to disable lights and security systems etc using trenchbroom. Yes, trenchbroom the mapping software :laughing:
This still needs hooking up to the actual systems to do anything useful.
September 14, 2024 at 10:51 PM
hey! 👋
I'm working on a stealth action game set on the doomed space station of a desperate billionaire fleeing earth. It's Thief, in space, with no combat and scary robots. Here's a thread of what I've been up to recently!

#indiegame #indiedev
September 14, 2024 at 10:50 PM