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If you end up using it, worth using a dedicated limiter just for TPs.
I unpack many aspects like this one in the Technical Support section of my book The Blueprint for Mixing.
11/12
If you end up using it, worth using a dedicated limiter just for TPs.
I unpack many aspects like this one in the Technical Support section of my book The Blueprint for Mixing.
11/12
No matter how much of any audio chain is digital, what goes from the amp to the speakers will always be analog.
1/12
#musicproduction
No matter how much of any audio chain is digital, what goes from the amp to the speakers will always be analog.
1/12
#musicproduction
I won’t adventure into saying this mode is “the best”. But I will say it’s the cleanest. In the video, the red harmonics are IRC 3 - Pumping, while the blue harmonics are the the other modes.
1/5
#musicproduction
I won’t adventure into saying this mode is “the best”. But I will say it’s the cleanest. In the video, the red harmonics are IRC 3 - Pumping, while the blue harmonics are the the other modes.
1/5
#musicproduction
7/8
7/8
This behavior is a characteristic of the modes themselves, so one can’t emulate the other.
The setup:
6/8
This behavior is a characteristic of the modes themselves, so one can’t emulate the other.
The setup:
6/8
3/8
3/8
When mastering, at least for me, the main purpose for the saturation is to control peaks, not necessarily to add extra color to the overall tonal balance of the mix.
1/8
#musicproduction
When mastering, at least for me, the main purpose for the saturation is to control peaks, not necessarily to add extra color to the overall tonal balance of the mix.
1/8
#musicproduction
If you hear pre-ringing when using digital mode, you can reduce it at the expense of introducing some phase shift. This kind of mixed phase is present in other EQs as well. Not necessarily something that gets frequent use but it’s here.
8/8
If you hear pre-ringing when using digital mode, you can reduce it at the expense of introducing some phase shift. This kind of mixed phase is present in other EQs as well. Not necessarily something that gets frequent use but it’s here.
8/8
The Buffer Size represents CPU usage vs latency relationship. If you don’t care about latency but want to save CPU, go for the largest buffer. If you need the smallest latency, and have plenty of CPU resources, go for the smallest buffer.
6/8
The Buffer Size represents CPU usage vs latency relationship. If you don’t care about latency but want to save CPU, go for the largest buffer. If you need the smallest latency, and have plenty of CPU resources, go for the smallest buffer.
6/8
This can get out of hand really easy, sonically speaking. The tooltip says that it should gradually roll off the level through EQ bands if they start to saturate. What I hear is soft clipping when the signal peak gets closer to zero - it happens even if there’s no
4/8
This can get out of hand really easy, sonically speaking. The tooltip says that it should gradually roll off the level through EQ bands if they start to saturate. What I hear is soft clipping when the signal peak gets closer to zero - it happens even if there’s no
4/8
You can see the phase response of the filters. It’s a good exercise to see how much or how little a phase shift is affecting the sound. Sometimes we give it too much attention.
Also the Group delay - how long a sound would postring if a steep filter is applied.
3/8
You can see the phase response of the filters. It’s a good exercise to see how much or how little a phase shift is affecting the sound. Sometimes we give it too much attention.
Also the Group delay - how long a sound would postring if a steep filter is applied.
3/8
→ Infinite spectrum display
You can average the spectrum display across an entire song section and observe if there are spectral buildups in some areas.
1/8
#musicproduction
→ Infinite spectrum display
You can average the spectrum display across an entire song section and observe if there are spectral buildups in some areas.
1/8
#musicproduction
In addition to the already known upward and downward compression, this one can do a bit (or more) of clipping,
1/2
#musicproduction
In addition to the already known upward and downward compression, this one can do a bit (or more) of clipping,
1/2
#musicproduction
No. 5 → Brainworx bx_hybrid: a Pro-Q that’s more complicated and under-featured at the same time.
#musicproduction
No. 5 → Brainworx bx_hybrid: a Pro-Q that’s more complicated and under-featured at the same time.
#musicproduction
No. 4 → Acustica Space Control: more knobs than Ozone Imager for a lesser sound. It colors the sound so much, it can’t be added later in the mix. Also the linear phase mode is a pre-ringing fest.
#musicproduction
No. 4 → Acustica Space Control: more knobs than Ozone Imager for a lesser sound. It colors the sound so much, it can’t be added later in the mix. Also the linear phase mode is a pre-ringing fest.
#musicproduction
No. 4 → SPL PQ: More hardware workflow inconvenience, but with a nice red interface.
2/2
No. 4 → SPL PQ: More hardware workflow inconvenience, but with a nice red interface.
2/2
"Passive EQs"
No. 3 → Manley EQ. Since we are in digital, “passive EQ” means nothing. It’s just a regular digital EQ with the added inconvenience of the hardware workflow
1/2
#musicproduction
"Passive EQs"
No. 3 → Manley EQ. Since we are in digital, “passive EQ” means nothing. It’s just a regular digital EQ with the added inconvenience of the hardware workflow
1/2
#musicproduction
→ Shadow Hills. It’s famous. But ultimately it’s just two compressors and some saturation (light odd and even harmonics). Nothing sonically special or unachievable with other more straight-forward options.
#musicproduction
→ Shadow Hills. It’s famous. But ultimately it’s just two compressors and some saturation (light odd and even harmonics). Nothing sonically special or unachievable with other more straight-forward options.
#musicproduction
1/10: Vertigo series. This wasted space at the left and right makes for a cluttered interface. Switches positions are not easy to spot either. Sonically can be easily replaced.
#musicproduction
1/10: Vertigo series. This wasted space at the left and right makes for a cluttered interface. Switches positions are not easy to spot either. Sonically can be easily replaced.
#musicproduction
As the full mix reaches the stereo bus, I like to have a clear layout of the processes at this stage. For me, it goes like this:
→ 1. Mixbus plug-ins: saturation, bus compressor, OTT
1/6
#musicproduction
As the full mix reaches the stereo bus, I like to have a clear layout of the processes at this stage. For me, it goes like this:
→ 1. Mixbus plug-ins: saturation, bus compressor, OTT
1/6
#musicproduction
There 3 ways to mix a song: with no mixbus plugins, with a bus compressor and a limiter, and with a full mastering mixbus chain.
1/6
#musicproduction
There 3 ways to mix a song: with no mixbus plugins, with a bus compressor and a limiter, and with a full mastering mixbus chain.
1/6
#musicproduction
A featured oscilloscope with sync, multiple waveform display modes, it can display all the instances in the project in a single window (parallel waveforms or stacked).
#musicproduction
A featured oscilloscope with sync, multiple waveform display modes, it can display all the instances in the project in a single window (parallel waveforms or stacked).
#musicproduction
If you want to test how various rounding errors sound, you can demo this plug-in: Make believe Good Math. And per dev instructions, "don't forget to check out the A-hole!!!"
14/14
If you want to test how various rounding errors sound, you can demo this plug-in: Make believe Good Math. And per dev instructions, "don't forget to check out the A-hole!!!"
14/14
As you can see from above, it's not the output of the DAW that will eventually get clipped, but the input of some link along the audio chain.
The downside is obvious: what you hear is not what you export.
12/14
As you can see from above, it's not the output of the DAW that will eventually get clipped, but the input of some link along the audio chain.
The downside is obvious: what you hear is not what you export.
12/14
When the amplitude difference between the two sounds is as little as 0.1 dB, then result of the null test will be a -48 dB peak reading.
9/14
When the amplitude difference between the two sounds is as little as 0.1 dB, then result of the null test will be a -48 dB peak reading.
9/14