🟧 The Blueprint for Mixing ❗️
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Instead of seeing this from a technical perspective (numbers, loudness), I’d look at it from a creative one.
Technically, squashing a full mix will reduce transients.
1/10
#musicproduction
Instead of seeing this from a technical perspective (numbers, loudness), I’d look at it from a creative one.
Technically, squashing a full mix will reduce transients.
1/10
#musicproduction
No matter how much of any audio chain is digital, what goes from the amp to the speakers will always be analog.
1/12
#musicproduction
No matter how much of any audio chain is digital, what goes from the amp to the speakers will always be analog.
1/12
#musicproduction
I won’t adventure into saying this mode is “the best”. But I will say it’s the cleanest. In the video, the red harmonics are IRC 3 - Pumping, while the blue harmonics are the the other modes.
1/5
#musicproduction
I won’t adventure into saying this mode is “the best”. But I will say it’s the cleanest. In the video, the red harmonics are IRC 3 - Pumping, while the blue harmonics are the the other modes.
1/5
#musicproduction
When mastering, at least for me, the main purpose for the saturation is to control peaks, not necessarily to add extra color to the overall tonal balance of the mix.
1/8
#musicproduction
When mastering, at least for me, the main purpose for the saturation is to control peaks, not necessarily to add extra color to the overall tonal balance of the mix.
1/8
#musicproduction
→ Infinite spectrum display
You can average the spectrum display across an entire song section and observe if there are spectral buildups in some areas.
1/8
#musicproduction
→ Infinite spectrum display
You can average the spectrum display across an entire song section and observe if there are spectral buildups in some areas.
1/8
#musicproduction
In addition to the already known upward and downward compression, this one can do a bit (or more) of clipping,
1/2
#musicproduction
In addition to the already known upward and downward compression, this one can do a bit (or more) of clipping,
1/2
#musicproduction
No. 5 → Brainworx bx_hybrid: a Pro-Q that’s more complicated and under-featured at the same time.
#musicproduction
No. 5 → Brainworx bx_hybrid: a Pro-Q that’s more complicated and under-featured at the same time.
#musicproduction
No. 4 → Acustica Space Control: more knobs than Ozone Imager for a lesser sound. It colors the sound so much, it can’t be added later in the mix. Also the linear phase mode is a pre-ringing fest.
#musicproduction
No. 4 → Acustica Space Control: more knobs than Ozone Imager for a lesser sound. It colors the sound so much, it can’t be added later in the mix. Also the linear phase mode is a pre-ringing fest.
#musicproduction
"Passive EQs"
No. 3 → Manley EQ. Since we are in digital, “passive EQ” means nothing. It’s just a regular digital EQ with the added inconvenience of the hardware workflow
1/2
#musicproduction
"Passive EQs"
No. 3 → Manley EQ. Since we are in digital, “passive EQ” means nothing. It’s just a regular digital EQ with the added inconvenience of the hardware workflow
1/2
#musicproduction
→ Shadow Hills. It’s famous. But ultimately it’s just two compressors and some saturation (light odd and even harmonics). Nothing sonically special or unachievable with other more straight-forward options.
#musicproduction
→ Shadow Hills. It’s famous. But ultimately it’s just two compressors and some saturation (light odd and even harmonics). Nothing sonically special or unachievable with other more straight-forward options.
#musicproduction
1/10: Vertigo series. This wasted space at the left and right makes for a cluttered interface. Switches positions are not easy to spot either. Sonically can be easily replaced.
#musicproduction
1/10: Vertigo series. This wasted space at the left and right makes for a cluttered interface. Switches positions are not easy to spot either. Sonically can be easily replaced.
#musicproduction
As the full mix reaches the stereo bus, I like to have a clear layout of the processes at this stage. For me, it goes like this:
→ 1. Mixbus plug-ins: saturation, bus compressor, OTT
1/6
#musicproduction
As the full mix reaches the stereo bus, I like to have a clear layout of the processes at this stage. For me, it goes like this:
→ 1. Mixbus plug-ins: saturation, bus compressor, OTT
1/6
#musicproduction
There 3 ways to mix a song: with no mixbus plugins, with a bus compressor and a limiter, and with a full mastering mixbus chain.
1/6
#musicproduction
There 3 ways to mix a song: with no mixbus plugins, with a bus compressor and a limiter, and with a full mastering mixbus chain.
1/6
#musicproduction
A featured oscilloscope with sync, multiple waveform display modes, it can display all the instances in the project in a single window (parallel waveforms or stacked).
#musicproduction
A featured oscilloscope with sync, multiple waveform display modes, it can display all the instances in the project in a single window (parallel waveforms or stacked).
#musicproduction
Digital to Analog Conversion
If we look at 16-bit depth (or any non-floating point bit depth for that matter), we can agree that the maximum that can be
1/14
#musicproduction
Digital to Analog Conversion
If we look at 16-bit depth (or any non-floating point bit depth for that matter), we can agree that the maximum that can be
1/14
#musicproduction
→ What is null testing ←
Null testing is used to compare two signals by summing one with a polarity-inverted version of the other.
1/14
#ProducerThreads
→ What is null testing ←
Null testing is used to compare two signals by summing one with a polarity-inverted version of the other.
1/14
#ProducerThreads
Back in the 90s when Roland released these multi-layer synth/samplers, several of their expansion cartridges were discontinued early because they used copyrighted sounds and loops.
1/3
#musicproduction
Back in the 90s when Roland released these multi-layer synth/samplers, several of their expansion cartridges were discontinued early because they used copyrighted sounds and loops.
1/3
#musicproduction
Even harmonics are a characteristic of tubes. They can definitely sound nice, but there's a catch: the stronger the input signal level, the more waveform asymmetry is being introduced.
1/4
#musicproduction
Even harmonics are a characteristic of tubes. They can definitely sound nice, but there's a catch: the stronger the input signal level, the more waveform asymmetry is being introduced.
1/4
#musicproduction
→ What is null testing ←
Null testing is used to compare two signals by summing one with a polarity-inverted version of the other.
1/14
#ProducerThreads
→ What is null testing ←
Null testing is used to compare two signals by summing one with a polarity-inverted version of the other.
1/14
#ProducerThreads
It runs on Google Cloud, your PC specs doen't matter. You can use your machine for the usual tasks while it does its thing.
1/5
#musicproduction
It runs on Google Cloud, your PC specs doen't matter. You can use your machine for the usual tasks while it does its thing.
1/5
#musicproduction
Especially if your DAW doesn't have a feature-rich utility plugin, this one is a no-brainer.
1/7
#musicproduction
Especially if your DAW doesn't have a feature-rich utility plugin, this one is a no-brainer.
1/7
#musicproduction
Because the original open hat I’ve started the project with wasn’t punching through, I’ve spent almost an hour searching for another hi-hat with the same texture but more transient.
1/3
#ProducerThreads
Because the original open hat I’ve started the project with wasn’t punching through, I’ve spent almost an hour searching for another hi-hat with the same texture but more transient.
1/3
#ProducerThreads
The idea here is pretty simple. The hard-knee will shave the peaks, while the soft-knee will round the peaks.
1/6
#musicproduction
The idea here is pretty simple. The hard-knee will shave the peaks, while the soft-knee will round the peaks.
1/6
#musicproduction
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#musicproduction
1/14
#musicproduction