#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
A coin flipper script that will load in alternative scenes depending on whether heads or tails is flipped a certain number of times first, coupled with "You win" or "You lose". This was probably the most complicated scripting thing I've ever done.
#SmallGameStudio
A coin flipper script that will load in alternative scenes depending on whether heads or tails is flipped a certain number of times first, coupled with "You win" or "You lose". This was probably the most complicated scripting thing I've ever done.
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
Some basic input stuff like setting up a key input tester and a timer that will load in other scenes in Unity when prompted. Haven't really figured out how to make it specifically work with returning to scenes, but that's a work in progress
#SmallGameStudio
Some basic input stuff like setting up a key input tester and a timer that will load in other scenes in Unity when prompted. Haven't really figured out how to make it specifically work with returning to scenes, but that's a work in progress
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio
#SmallGameStudio