Sadly I had to drop to 30fps because Python is so painfully slow even something as simple as Forward Kinematics can take several milliseconds. Eeek.
Sadly I had to drop to 30fps because Python is so painfully slow even something as simple as Forward Kinematics can take several milliseconds. Eeek.
For prototypes I usually end up writing a maya script to dump out the raw mesh data and bind pose into a binary format I can handle. Usually something like this: github.com/orangeduck/G...
For prototypes I usually end up writing a maya script to dump out the raw mesh data and bind pose into a binary format I can handle. Usually something like this: github.com/orangeduck/G...