The Funtastic
thefuntastic.bsky.social
The Funtastic
@thefuntastic.bsky.social
Maker of things. Rust Game Developer. www.thefuntastic.com
It only took 12 years, but I have just implemented THE most important feature in Cadence...

#PetTheCat
August 21, 2025 at 7:14 AM
There are now almost 60 levels! Translation:

We have a video game folks! 🎉

I'm hard on myself, but wouldn't be possible without features I started mucking with years ago. It's edifying to see my instincts come good - they just needed generous brain-in-the-cave immersion time to crystallise!
August 7, 2025 at 7:14 AM
More levels had always been a "later" problem.

Of course, this was naive. Level design is an intricate art, later arrived and I had to confront that my programmer brain was avoiding the problem. I knew how I wanted the arc to feel, but I wasn't really sure how to execute it...
August 7, 2025 at 7:14 AM
This is the most conceptually challenging tile in Cadence. Have been musing for years if I should even build it, and how on earth to telegraph it to users.

Fitting the last piece of content is my best work to date - really happy with the polish here.
July 24, 2025 at 7:14 AM