#PetTheCat
#PetTheCat
We have a video game folks! 🎉
I'm hard on myself, but wouldn't be possible without features I started mucking with years ago. It's edifying to see my instincts come good - they just needed generous brain-in-the-cave immersion time to crystallise!
We have a video game folks! 🎉
I'm hard on myself, but wouldn't be possible without features I started mucking with years ago. It's edifying to see my instincts come good - they just needed generous brain-in-the-cave immersion time to crystallise!
Of course, this was naive. Level design is an intricate art, later arrived and I had to confront that my programmer brain was avoiding the problem. I knew how I wanted the arc to feel, but I wasn't really sure how to execute it...
Of course, this was naive. Level design is an intricate art, later arrived and I had to confront that my programmer brain was avoiding the problem. I knew how I wanted the arc to feel, but I wasn't really sure how to execute it...
Fitting the last piece of content is my best work to date - really happy with the polish here.
Fitting the last piece of content is my best work to date - really happy with the polish here.